// @(#)root/eve:$Id: TEvePlot3DGL.h 29526 2009-07-20 17:41:53Z matevz $ // Author: Matevz Tadel, 2009 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TEvePlot3DGL #define ROOT_TEvePlot3DGL #include "TGLObject.h" class TGLViewer; class TGLScene; class TEvePlot3D; class TGLPlot3D; class TEvePlot3DGL : public TGLObject { private: TEvePlot3DGL(const TEvePlot3DGL&); // Not implemented TEvePlot3DGL& operator=(const TEvePlot3DGL&); // Not implemented protected: TEvePlot3D *fM; // Model object. TGLPlot3D *fPlotLogical; // Actual painter. public: TEvePlot3DGL(); virtual ~TEvePlot3DGL() {} virtual Bool_t KeepDuringSmartRefresh() const { return kFALSE; } virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0); virtual void SetBBox(); virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; // To support two-level selection // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; } // virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec); ClassDef(TEvePlot3DGL, 0); // GL renderer class for TEvePlot3D. }; #endif