/* -*- C++ -*- */ /************************************************************************* * Copyright(c) 1995~2005 Masaharu Goto (root-cint@cern.ch) * * For the licensing terms see the file COPYING * ************************************************************************/ #define INTERP #ifdef INTERP #include "VObject.cxx" #include "VPerson.cxx" #include "VCompany.cxx" #include "VArray.cxx" #include "VString.cxx" #else // INTERP #include "VPerson.dll" #endif // INTERP #define NUM 5 void test1() { VArray a; VPerson* p = 0; VCompany* p1 = 0; for (int i = 0; i < NUM; ++i) { if (i % 2) { p = new VPerson("name", i); a.Add(p, -1); } else { p1 = new VCompany("company", i); a.Add(p1, -1); } } for (int i = 0; i < NUM; ++i) { a[i].disp(); } for (int i = 0; i < NUM; ++i) { delete a.Delete(-1, 0); } } void test2() { VArray a; for (int i = 0; i < NUM; ++i) { if (i % 2) { a.Add(new VPerson("name", i), -1); } else { a.Add(new VCompany("company", i), -1); } } for (int i = 0; i < NUM; ++i) { a[i].disp(); } for (int i = 0; i < NUM; ++i) { a.Delete(-1, 1); } } int main() { test1(); test2(); return 0; }