/* -*- C++ -*- */ /************************************************************************* * Copyright(c) 1995~2005 Masaharu Goto (root-cint@cern.ch) * * For the licensing terms see the file COPYING * ************************************************************************/ /* Knuth's best random generator, see also Press et al, Numerical Recipes Knuth The Art of Computer Programming Vol 2, 2nd edition, Sec 5.6 The Code may be done in floating point arithmetic as well */ #include using std::cout; using std::endl; double Random( int Seed = 0 ) { const int Rand_Max = 1000000000, // large even number < INT_MAX RSeed = 161803398; const double Scale = 1.0/Rand_Max; static int RList[55]; // don't change this ! static int next, nextp = -1; int R, S, i, j, k; if ( !(nextp+1) || Seed < 0 ) // init the generator (must be called) { if ( (R= (RSeed+Seed) % Rand_Max) < 0 ) R+= Rand_Max; cout << "Rand_Max= " << Rand_Max << endl << "Scale= " << Scale << endl; RList[54]= R; S= 1; for ( i= 1; i < 55; i++ ) { j= (21*i)%55 - 1; RList[j]= S; if ( (S= R-S) < 0 ) S+= Rand_Max; R= RList[j]; } for ( k= 1; k <= 4; k++ ) for ( i= 0; i < 55; i++ ) if ( (RList[i]-= RList[(i+31)%55]) < 0 ) RList[i]+= Rand_Max; next= -1; nextp= 30; } // end of initialization if ( ++next == 55 ) next= 0; if ( ++nextp == 55 ) nextp= 0; if ( (R= RList[next] - RList[nextp]) < 0 ) R+= Rand_Max; RList[next]= R; return R*Scale; } int main() { double R; for (int i=1; i <= 10; ++i ) { R= Random(); cout << R << endl; } return 0; }