/* -*- C++ -*- */ /************************************************************************* * Copyright(c) 1995~2005 Masaharu Goto (root-cint@cern.ch) * * For the licensing terms see the file COPYING * ************************************************************************/ #ifdef __hpux #include #else #include using namespace std; #endif #include #ifdef DLL #include "vec3d.dll" #else #include "vec3d.h" #endif // Please use following notation for now // This is more efficient. test1() { int i,j,k; const int x=5, y=3,z=4; float3d a(x,y,z); for(i=0;i