/* This file is part of MAUS: http://micewww.pp.rl.ac.uk/projects/maus
*
* MAUS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MAUS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MAUS. If not, see .
*/
#include
#include
#include "src/common_cpp/DataStructure/GlobalEvent.hh"
namespace MAUS {
GlobalEvent::GlobalEvent()
: _primary_chains(NULL), _tracks(NULL),
_track_points(NULL), _space_points(NULL) {
_primary_chains =
new std::vector();
_tracks = new std::vector();
_track_points = new std::vector();
_space_points = new std::vector();
}
GlobalEvent::GlobalEvent(const GlobalEvent& globalevent)
: _primary_chains(NULL), _tracks(NULL),
_track_points(NULL), _space_points(NULL) {
*this = globalevent;
}
GlobalEvent& GlobalEvent::operator=(const GlobalEvent& globalevent) {
if (this == &globalevent) {
return *this;
}
// This is a deep copy operation; we go through, deepcopying data and
// processing any cross links (pointer-as-reference) so that they point into
// the new data structure
if (_primary_chains != NULL) {
if (!_primary_chains->empty())
for (size_t i = 0; i < _primary_chains->size(); ++i)
delete _primary_chains->at(i);
delete _primary_chains;
}
if (globalevent._primary_chains == NULL) {
_primary_chains = NULL;
} else {
_primary_chains =
new std::vector();
std::vector* old_primary_chain =
globalevent._primary_chains;
for (size_t i = 0; i < old_primary_chain->size(); ++i)
_primary_chains->push_back(old_primary_chain->at(i)->Clone());
}
if (_space_points != NULL) {
for (size_t i = 0; i < _space_points->size(); ++i)
delete _space_points->at(i);
delete _space_points;
}
if (globalevent._space_points == NULL) {
_space_points = NULL;
} else {
_space_points = new std::vector();
std::vector* old_space_points =
globalevent._space_points;
for (size_t i = 0; i < old_space_points->size(); ++i)
_space_points->push_back(old_space_points->at(i)->Clone());
}
if (_track_points != NULL) {
for (size_t i = 0; i < _track_points->size(); ++i)
delete _track_points->at(i);
delete _track_points;
}
if (globalevent._track_points == NULL) {
_track_points = NULL;
} else {
_track_points = new std::vector();
std::vector* old_track_points =
globalevent._track_points;
for (size_t i = 0; i < old_track_points->size(); ++i) {
_track_points->push_back(old_track_points->at(i)->Clone());
// copy across also the space point pointer-as-reference to the new
// structure
MAUS::DataStructure::Global::SpacePoint* sp =
_track_points->at(i)->get_space_point();
if (!sp)
continue;
for (size_t j = 0; j < globalevent._space_points->size(); ++j) {
if (globalevent._space_points->at(j) == sp) {
_track_points->at(i)->set_space_point(_space_points->at(j));
break;
}
}
}
}
if (_tracks != NULL) {
for (size_t i = 0; i < _tracks->size(); ++i)
delete _tracks->at(i);
delete _tracks;
}
if (globalevent._tracks == NULL) {
_tracks = NULL;
} else {
_tracks = new std::vector();
std::vector* old_tracks =
globalevent._tracks;
for (size_t i = 0; i < old_tracks->size(); ++i) {
_tracks->push_back(old_tracks->at(i)->Clone());
TRefArray* old_track_points_on_track = old_tracks->at(i)->get_track_points();
TRefArray* new_track_points_on_track = _tracks->at(i)->get_track_points();
for (int j = 0; j < old_track_points_on_track->GetLast()+1; ++j) {
for (size_t k = 0; k < globalevent._track_points->size(); ++k)
if (old_track_points_on_track->At(j) == globalevent._track_points->at(k)) {
new_track_points_on_track->AddAt(_track_points->at(k), j);
break;
}
}
}
}
return *this;
}
GlobalEvent::~GlobalEvent() {
if (_primary_chains != NULL) {
for (size_t i = 0; i < _primary_chains->size(); ++i) {
delete _primary_chains->at(i);
}
delete _primary_chains;
}
if (_tracks != NULL) {
for (size_t i = 0; i < _tracks->size(); ++i) {
delete _tracks->at(i);
}
delete _tracks;
}
if (_track_points != NULL) {
for (size_t i = 0; i < _track_points->size(); ++i) {
delete _track_points->at(i);
}
delete _track_points;
}
if (_space_points != NULL) {
for (size_t i = 0; i < _space_points->size(); ++i) {
delete _space_points->at(i);
}
delete _space_points;
}
}
void GlobalEvent::add_primary_chain(
MAUS::DataStructure::Global::PrimaryChain* pchain) {
_primary_chains->push_back(pchain);
};
bool GlobalEvent::add_primary_chain_check(
MAUS::DataStructure::Global::PrimaryChain* pchain) {
// Check if the provided pchain matches an existing entry (this is
// to save repeated entries and wasted disk space).
std::vector::iterator pc_iter =
std::find(_primary_chains->begin(), _primary_chains->end(), pchain);
bool exists = (pc_iter != _primary_chains->end());
if (!exists)
add_primary_chain(pchain);
return exists;
}
void GlobalEvent::add_primary_chain_recursive(
MAUS::DataStructure::Global::PrimaryChain* pchain) {
// Add the primary chain, checking if it already exists in chain.
bool already_added = add_primary_chain_check(pchain);
// If the chain had been added, then we will loop over the tracks
// and add them too.
if (!already_added) {
std::vector::iterator
iter_track;
std::vector *track_pair
= pchain->get_track_parent_pairs();
MAUS::DataStructure::Global::Track* track = NULL;
for (iter_track = track_pair->begin();
iter_track != track_pair->end(); ++iter_track) {
track = (*iter_track)->GetTrack();
add_track_recursive(track);
}
}
}
std::vector*
GlobalEvent::get_primary_chains() const {
return _primary_chains;
};
void GlobalEvent::set_primary_chains(
std::vector *primary_chains) {
_primary_chains = primary_chains;
};
void GlobalEvent::add_track(MAUS::DataStructure::Global::Track* track) {
_tracks->push_back(track);
};
bool GlobalEvent::add_track_check(MAUS::DataStructure::Global::Track* track) {
// Check if the provided track matches an existing entry (this is
// to save repeated entries and wasted disk space).
std::vector::iterator track_iter =
std::find(_tracks->begin(), _tracks->end(), track);
bool exists = (track_iter != _tracks->end());
if (!exists)
add_track(track);
return exists;
}
void GlobalEvent::add_track_recursive(
MAUS::DataStructure::Global::Track* track) {
// Add the Track, checking if it already exists in the GlobalEvent.
bool already_added = add_track_check(track);
// If the chain had been added, then we will loop over the
// constituent tracks and track_points, adding them too.
if (!already_added) {
// Constituent Tracks
MAUS::DataStructure::Global::Track* ct = NULL;
for (int i = 0; i < track->get_constituent_tracks()->GetLast() + 1; ++i) {
ct = (MAUS::DataStructure::Global::Track*)
track->get_constituent_tracks()->At(i);
if (!ct) continue;
add_track_recursive(ct);
}
// TrackPoints
MAUS::DataStructure::Global::TrackPoint* tp = NULL;
for (int i = 0; i < track->get_track_points()->GetLast() + 1; ++i) {
tp = (MAUS::DataStructure::Global::TrackPoint*)
track->get_track_points()->At(i);
if (!tp) continue;
add_track_point_recursive(tp);
}
}
}
std::vector*
GlobalEvent::get_tracks() const {
return _tracks;
};
void GlobalEvent::set_tracks(
std::vector *tracks) {
_tracks = tracks;
};
void GlobalEvent::add_track_point(
MAUS::DataStructure::Global::TrackPoint* track_point) {
_track_points->push_back(track_point);
};
bool GlobalEvent::add_track_point_check(
MAUS::DataStructure::Global::TrackPoint* track_point) {
// Check if the provided track_point matches an existing entry (this is
// to save repeated entries and wasted disk space).
std::vector::iterator
track_point_iter = std::find(_track_points->begin(),
_track_points->end(),
track_point);
bool exists = (track_point_iter != _track_points->end());
if (!exists)
add_track_point(track_point);
return exists;
}
void GlobalEvent::add_track_point_recursive(
MAUS::DataStructure::Global::TrackPoint* track_point) {
// Add the TrackPoint, checking if it already exists in the GlobalEvent.
bool already_added = add_track_point_check(track_point);
// If the chain had been added, then we will add the constituent
// space_point.
if (!already_added) {
// SpacePoints
add_space_point_check(track_point->get_space_point());
}
}
std::vector*
GlobalEvent::get_track_points() const {
return _track_points;
};
void GlobalEvent::set_track_points(
std::vector *track_points) {
_track_points = track_points;
};
void GlobalEvent::add_space_point(
MAUS::DataStructure::Global::SpacePoint* space_point) {
_space_points->push_back(space_point);
};
bool GlobalEvent::add_space_point_check(
MAUS::DataStructure::Global::SpacePoint* space_point) {
// Check if the provided space_point matches an existing entry (this is
// to save repeated entries and wasted disk space).
bool exists = false;
for (unsigned int i = 0; i < _space_points->size(); ++i) {
MAUS::DataStructure::Global::SpacePoint* test = _space_points->at(i);
if (test == space_point) {
exists = true;
break;
}
}
if (!exists)
add_space_point(space_point);
return exists;
}
std::vector*
GlobalEvent::get_space_points() const {
return _space_points;
};
void GlobalEvent::set_space_points(
std::vector *space_points) {
_space_points = space_points;
};
}