/* This file is part of MAUS: http://micewww.pp.rl.ac.uk/projects/maus * * MAUS is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * MAUS is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MAUS. If not, see . * */ #ifndef SRC_COMMON_CPP_SIMULATION_MAUSRunAction_H #define SRC_COMMON_CPP_SIMULATION_MAUSRunAction_H #include "Geant4/globals.hh" #include "Geant4/G4UserRunAction.hh" namespace MAUS { /** @class MAUSRunAction * * @brief Actions to run at start and end of every event * * At the moment just does some visualisation refresh * * Nb: nothing to test here so I don't have a unit test */ class MAUSRunAction : public G4UserRunAction { public: /** Constructor does nothing */ MAUSRunAction() {;} /** Destructor does nothing */ virtual ~MAUSRunAction() {;} /** Flushes the visualisation scene */ virtual void BeginOfRunAction(const G4Run* aRun); /** Does nothing */ virtual void EndOfRunAction(const G4Run* aRun) {} }; } #endif