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#ifndef G4IsoParticleChange_h
#define G4IsoParticleChange_h

#include "G4Nucleus.hh"
// Class Description
// This class contains the information generated by the isotope production
// model.  Its contents can be accessed by user in the physics list. 
// Class Description - End

class G4IsoParticleChange 
{
  public:
    void SetIsotope(const G4String & anIsotope) {theIsotope = anIsotope;}
    void SetProductionTime(const G4double & aProductionTime) {theProductionTime = aProductionTime; }
    void SetParentParticle(const G4ParticleDefinition* aProjectile) {theProjectile = aProjectile; }
    void SetMotherNucleus(const G4Nucleus & aTarget) {theTarget = aTarget; }
    void SetProducer(const G4String & aProducer) { theProducer = aProducer; }

  public:// With description
    // This is the information you can retrieve.
    G4String GetIsotope() {return theIsotope;}
    G4double GetProductionTime() {return theProductionTime;}
    const G4ParticleDefinition* GetParentParticle() {return theProjectile;}
    G4Nucleus GetMotherNucleus() {return theTarget;}
    G4String GetProducer() {return theProducer;}

  private:
    G4String theIsotope;
    G4double theProductionTime;
    const G4ParticleDefinition* theProjectile;
    G4Nucleus theTarget;
    G4String theProducer;
};

#endif