// @(#)root/eve:$Id$ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TEveManager #define ROOT_TEveManager #include "TEveElement.h" #include "TSysEvtHandler.h" #include "TTimer.h" #include "TVirtualPad.h" class TMap; class TExMap; class TMacro; class TFolder; class TCanvas; class TGeoManager; class TGTab; class TGStatusBar; class TGListTree; class TGListTreeItem; class TGStatusBar; class TGWindow; class TGLViewer; class TEveSelection; class TEveGListTreeEditorFrame; class TEveBrowser; class TEveGedEditor; class TEveViewer; class TEveViewerList; class TEveScene; class TEveSceneList; class TEveEventManager; class TEveWindowManager; class TEveManager { TEveManager(const TEveManager&); // Not implemented TEveManager& operator=(const TEveManager&); // Not implemented public: class TRedrawDisabler { private: TRedrawDisabler(const TRedrawDisabler&); // Not implemented TRedrawDisabler& operator=(const TRedrawDisabler&); // Not implemented TEveManager* fMgr; public: TRedrawDisabler(TEveManager* m) : fMgr(m) { if (fMgr) fMgr->DisableRedraw(); } virtual ~TRedrawDisabler() { if (fMgr) fMgr->EnableRedraw(); } ClassDef(TRedrawDisabler, 0); // Exception-safe EVE redraw-disabler. }; class TExceptionHandler : public TStdExceptionHandler { public: TExceptionHandler() : TStdExceptionHandler() { Add(); } virtual ~TExceptionHandler() { Remove(); } virtual EStatus Handle(std::exception& exc); ClassDef(TExceptionHandler, 0); // Exception handler for Eve exceptions. }; protected: TExceptionHandler *fExcHandler; TMap *fVizDB; Bool_t fVizDBReplace; Bool_t fVizDBUpdate; TMap *fGeometries; TMap *fGeometryAliases; TEveBrowser *fBrowser; TEveGListTreeEditorFrame *fLTEFrame; TFolder *fMacroFolder; TEveWindowManager *fWindowManager; TEveViewerList *fViewers; TEveSceneList *fScenes; TEveScene *fGlobalScene; TEveScene *fEventScene; TEveEventManager *fCurrentEvent; Int_t fRedrawDisabled; Bool_t fFullRedraw; Bool_t fResetCameras; Bool_t fDropLogicals; Bool_t fKeepEmptyCont; Bool_t fTimerActive; TTimer fRedrawTimer; // Fine grained scene updates. TExMap *fStampedElements; // Selection / hihglight elements TEveSelection *fSelection; TEveSelection *fHighlight; TEveElementList *fOrphanage; Bool_t fUseOrphanage; public: TEveManager(UInt_t w, UInt_t h, Bool_t map_window=kTRUE, Option_t* opt="FI"); virtual ~TEveManager(); TExceptionHandler* GetExcHandler() const { return fExcHandler; } TEveSelection* GetSelection() const { return fSelection; } TEveSelection* GetHighlight() const { return fHighlight; } TEveElementList* GetOrphanage() const { return fOrphanage; } Bool_t GetUseOrphanage() const { return fUseOrphanage; } void SetUseOrphanage(Bool_t o) { fUseOrphanage = o; } void ClearOrphanage(); TEveBrowser* GetBrowser() const { return fBrowser; } TEveGListTreeEditorFrame* GetLTEFrame() const { return fLTEFrame; } TEveGedEditor* GetEditor() const; TGStatusBar* GetStatusBar() const; TEveWindowManager* GetWindowManager() const { return fWindowManager; } TEveSceneList* GetScenes() const { return fScenes; } TEveViewerList* GetViewers() const { return fViewers; } TEveScene* GetGlobalScene() const { return fGlobalScene; } TEveScene* GetEventScene() const { return fEventScene; } TEveEventManager* GetCurrentEvent() const { return fCurrentEvent; } void SetCurrentEvent(TEveEventManager* mgr) { fCurrentEvent = mgr; } TCanvas* AddCanvasTab(const char* name); TGWindow* GetMainWindow() const; TEveViewer* GetDefaultViewer() const; TGLViewer* GetDefaultGLViewer() const; TEveViewer* SpawnNewViewer(const char* name, const char* title="", Bool_t embed=kTRUE); TEveScene* SpawnNewScene(const char* name, const char* title=""); TFolder* GetMacroFolder() const { return fMacroFolder; } TMacro* GetMacro(const char* name) const; void EditElement(TEveElement* element); void DisableRedraw() { ++fRedrawDisabled; } void EnableRedraw() { --fRedrawDisabled; if (fRedrawDisabled <= 0) Redraw3D(); } void Redraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE) { if (fRedrawDisabled <= 0 && !fTimerActive) RegisterRedraw3D(); if (resetCameras) fResetCameras = kTRUE; if (dropLogicals) fDropLogicals = kTRUE; } void RegisterRedraw3D(); void DoRedraw3D(); void FullRedraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE); Bool_t GetKeepEmptyCont() const { return fKeepEmptyCont; } void SetKeepEmptyCont(Bool_t k) { fKeepEmptyCont = k; } void ElementChanged(TEveElement* element, Bool_t update_scenes=kTRUE, Bool_t redraw=kFALSE); void ScenesChanged(TEveElement::List_t& scenes); // Fine grained updates via stamping. void ElementStamped(TEveElement* element); // These are more like TEveManager stuff. TGListTree* GetListTree() const; TGListTreeItem* AddToListTree(TEveElement* re, Bool_t open, TGListTree* lt=0); void RemoveFromListTree(TEveElement* element, TGListTree* lt, TGListTreeItem* lti); TGListTreeItem* AddEvent(TEveEventManager* event); void AddElement(TEveElement* element, TEveElement* parent=0); void AddGlobalElement(TEveElement* element, TEveElement* parent=0); void RemoveElement(TEveElement* element, TEveElement* parent); void PreDeleteElement(TEveElement* element); void ElementSelect(TEveElement* element); Bool_t ElementPaste(TEveElement* element); // VizDB - Visualization-parameter data-base. Bool_t InsertVizDBEntry(const TString& tag, TEveElement* model, Bool_t replace, Bool_t update); Bool_t InsertVizDBEntry(const TString& tag, TEveElement* model); TEveElement* FindVizDBEntry (const TString& tag); void LoadVizDB(const TString& filename, Bool_t replace, Bool_t update); void LoadVizDB(const TString& filename); void SaveVizDB(const TString& filename); Bool_t GetVizDBReplace() const { return fVizDBReplace; } Bool_t GetVizDBUpdate () const { return fVizDBUpdate; } void SetVizDBReplace(Bool_t r) { fVizDBReplace = r; } void SetVizDBUpdate (Bool_t u) { fVizDBUpdate = u; } // Geometry management. TGeoManager* GetGeometry(const TString& filename); TGeoManager* GetGeometryByAlias(const TString& alias); TGeoManager* GetDefaultGeometry(); void RegisterGeometryAlias(const TString& alias, const TString& filename); void SetStatusLine(const char* text); void ClearROOTClassSaved(); void CloseEveWindow(); static TEveManager* Create(Bool_t map_window=kTRUE, Option_t* opt="FIV"); static void Terminate(); ClassDef(TEveManager, 0); // Eve application manager. }; R__EXTERN TEveManager* gEve; #endif