// @(#)root/eve:$Id$ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TEvePointSet #define ROOT_TEvePointSet #include "TEveElement.h" #include "TEveProjectionBases.h" #include "TEveTreeTools.h" #include "TArrayI.h" #include "TPointSet3D.h" #include "TQObject.h" class TTree; class TF3; class TGListTreeItem; /******************************************************************************/ // TEvePointSet /******************************************************************************/ class TEvePointSet : public TEveElement, public TPointSet3D, public TEvePointSelectorConsumer, public TEveProjectable, public TQObject { friend class TEvePointSetArray; private: TEvePointSet& operator=(const TEvePointSet&); // Not implemented protected: TString fTitle; // Title/tooltip of the TEvePointSet. TArrayI *fIntIds; // Optional array of integer ideices. Int_t fIntIdsPerPoint; // Number of integer indices assigned to each point. void AssertIntIdsSize(); public: TEvePointSet(Int_t n_points=0, ETreeVarType_e tv_type=kTVT_XYZ); TEvePointSet(const char* name, Int_t n_points=0, ETreeVarType_e tv_type=kTVT_XYZ); TEvePointSet(const TEvePointSet& e); virtual ~TEvePointSet(); virtual TObject* GetObject(const TEveException&) const { const TObject* obj = this; return const_cast(obj); } virtual TEvePointSet* CloneElement() const { return new TEvePointSet(*this); } virtual void ClonePoints(const TEvePointSet& e); void Reset(Int_t n_points=0, Int_t n_int_ids=0); Int_t GrowFor(Int_t n_points); virtual const char* GetTitle() const { return fTitle; } virtual const char* GetElementName() const { return TPointSet3D::GetName(); } virtual const char* GetElementTitle() const { return fTitle; } virtual void SetElementName (const char* n) { fName = n; NameTitleChanged(); } virtual void SetTitle(const char* t) { fTitle = t; NameTitleChanged(); } virtual void SetElementTitle(const char* t) { fTitle = t; NameTitleChanged(); } virtual void SetElementNameTitle(const char* n, const char* t) { fName = n; fTitle = t; NameTitleChanged(); } Int_t GetIntIdsPerPoint() const { return fIntIdsPerPoint; } Int_t* GetPointIntIds(Int_t p) const; Int_t GetPointIntId(Int_t p, Int_t i) const; void SetPointIntIds(Int_t* ids); void SetPointIntIds(Int_t n, Int_t* ids); virtual void SetMarkerColor(Color_t col) { SetMainColor(col); } virtual void SetMarkerStyle(Style_t mstyle=1); virtual void SetMarkerSize(Size_t msize=1); virtual void Paint(Option_t* option=""); virtual void InitFill(Int_t subIdNum); virtual void TakeAction(TEvePointSelector*); virtual void PointSelected(Int_t id); // *SIGNAL* virtual const TGPicture* GetListTreeIcon(Bool_t open=kFALSE); virtual void CopyVizParams(const TEveElement* el); virtual void WriteVizParams(ostream& out, const TString& var); virtual TClass* ProjectedClass(const TEveProjection* p) const; ClassDef(TEvePointSet, 1); // Set of 3D points with same marker attributes; optionally each point can be assigned an external TRef or a number of integer indices. }; /******************************************************************************/ // TEvePointSetArray /******************************************************************************/ class TEvePointSetArray : public TEveElement, public TNamed, public TAttMarker, public TEvePointSelectorConsumer { friend class TEvePointSetArrayEditor; TEvePointSetArray(const TEvePointSetArray&); // Not implemented TEvePointSetArray& operator=(const TEvePointSetArray&); // Not implemented protected: TEvePointSet **fBins; // Pointers to subjugated TEvePointSet's. Int_t fDefPointSetCapacity; // Default capacity of subjugated TEvePointSet's. Int_t fNBins; // Number of subjugated TEvePointSet's. Int_t fLastBin; //! Index of the last filled TEvePointSet. Double_t fMin, fCurMin; // Overall and current minimum value of the separating quantity. Double_t fMax, fCurMax; // Overall and current maximum value of the separating quantity. Double_t fBinWidth; // Separating quantity bin-width. TString fQuantName; // Name of the separating quantity. public: TEvePointSetArray(const char* name="TEvePointSetArray", const char* title=""); virtual ~TEvePointSetArray(); virtual void RemoveElementLocal(TEveElement* el); virtual void RemoveElementsLocal(); virtual void SetMarkerColor(Color_t tcolor=1); virtual void SetMarkerStyle(Style_t mstyle=1); virtual void SetMarkerSize(Size_t msize=1); virtual void TakeAction(TEvePointSelector*); virtual Int_t Size(Bool_t under=kFALSE, Bool_t over=kFALSE) const; void InitBins(const char* quant_name, Int_t nbins, Double_t min, Double_t max); Bool_t Fill(Double_t x, Double_t y, Double_t z, Double_t quant); void SetPointId(TObject* id); void CloseBins(); void SetOwnIds(Bool_t o); Int_t GetDefPointSetCapacity() const { return fDefPointSetCapacity; } void SetDefPointSetCapacity(Int_t c) { fDefPointSetCapacity = c; } Int_t GetNBins() const { return fNBins; } TEvePointSet* GetBin(Int_t bin) const { return fBins[bin]; } Double_t GetMin() const { return fMin; } Double_t GetCurMin() const { return fCurMin; } Double_t GetMax() const { return fMax; } Double_t GetCurMax() const { return fCurMax; } void SetRange(Double_t min, Double_t max); ClassDef(TEvePointSetArray, 1); // Array of TEvePointSet's filled via a common point-source; range of displayed TEvePointSet's can be controlled, based on a separating quantity provided on fill-time by a user. }; /******************************************************************************/ // TEvePointSetProjected /******************************************************************************/ class TEvePointSetProjected : public TEvePointSet, public TEveProjected { private: TEvePointSetProjected(const TEvePointSetProjected&); // Not implemented TEvePointSetProjected& operator=(const TEvePointSetProjected&); // Not implemented protected: virtual void SetDepthLocal(Float_t d); public: TEvePointSetProjected(); virtual ~TEvePointSetProjected() {} virtual void SetProjection(TEveProjectionManager* proj, TEveProjectable* model); virtual void UpdateProjection(); virtual TEveElement* GetProjectedAsElement() { return this; } virtual void PointSelected(Int_t id); ClassDef(TEvePointSetProjected, 1); // Projected copy of a TEvePointSet. }; #endif