// MAUS WARNING: THIS IS LEGACY CODE.
/* This file is part of MAUS: http://micewww.pp.rl.ac.uk:8080/projects/maus
*
* MAUS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MAUS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MAUS. If not, see .
*
*/
#include
#include
#include "Geant4/G4ParticleTable.hh"
#include "Geant4/G4ParticleDefinition.hh"
#include "Geant4/G4Event.hh"
#include "Geant4/G4PrimaryVertex.hh"
#include "Geant4/G4Track.hh"
#include "Geant4/G4ios.hh"
#include "CLHEP/Random/Random.h"
#include "src/legacy/Config/MiceModule.hh"
#include "src/common_cpp/Utils/Globals.hh"
#include "src/common_cpp/Simulation/MAUSPrimaryGeneratorAction.hh"
namespace MAUS {
/// Define static location of generator action
MAUSPrimaryGeneratorAction*
MAUSPrimaryGeneratorAction::self = 0;
MAUSPrimaryGeneratorAction::MAUSPrimaryGeneratorAction() {
gun = new G4ParticleGun();
}
MAUSPrimaryGeneratorAction::~MAUSPrimaryGeneratorAction() {
delete gun;
}
MAUSPrimaryGeneratorAction::PGParticle MAUSPrimaryGeneratorAction::Pop() {
MAUSPrimaryGeneratorAction::PGParticle part = _part_q.front();
_part_q.pop();
return part;
}
void MAUSPrimaryGeneratorAction::GeneratePrimaries(G4Event* argEvent) {
if (_part_q.size() == 0)
throw(Exceptions::Exception(Exceptions::recoverable,
"No primary particles",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
PGParticle part = Pop();
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4ParticleDefinition* particle = particleTable->FindParticle(part.pid);
if ( particle == NULL )
throw(Exceptions::Exception(Exceptions::recoverable,
"Particle pid not recognised",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
if ( part.energy < particle->GetPDGMass() )
throw(Exceptions::Exception(Exceptions::recoverable,
"Particle total energy less than particle mass",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
if ( part.px*part.px+part.py*part.py+part.pz*part.pz < 1e-15 )
throw(Exceptions::Exception(Exceptions::recoverable,
"Particle total momentum too small",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
if (!isInWorldVolume(part.x, part.y, part.z)) {
throw(Exceptions::Exception(Exceptions::recoverable,
"Particle is outside world volume at position ("+
STLUtils::ToString(part.x)+", "+
STLUtils::ToString(part.y)+", "+
STLUtils::ToString(part.z)+")",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
}
gun->SetParticleDefinition(particle);
// Get this class' variables to define next event.
gun->SetParticlePosition(G4ThreeVector
(part.x, part.y, part.z));
gun->SetParticleTime(part.time);
gun->SetParticleEnergy(part.energy-particle->GetPDGMass());
gun->SetParticleMomentumDirection(G4ThreeVector
(part.px, part.py, part.pz));
gun->
SetParticlePolarization(G4ThreeVector
(part.sx, part.sy, part.sz));
gun->GeneratePrimaryVertex(argEvent);
unsigned int uint_max = std::numeric_limits::max();
if ( part.seed < 0 || part.seed > uint_max ) {
throw(Exceptions::Exception(Exceptions::recoverable,
"Random seed out of range",
"MAUSPrimaryGeneratorAction::GeneratePrimaries"));
}
CLHEP::HepRandom::setTheSeed(part.seed);
}
bool MAUSPrimaryGeneratorAction::isInWorldVolume(double x, double y, double z) {
MiceModule* root = Globals::GetInstance()->GetMonteCarloMiceModules();
if (root == NULL) {
return true;
}
bool isInside = fabs(x) < root->dimensions().x()/2. &&
fabs(y) < root->dimensions().y()/2. &&
fabs(z) < root->dimensions().z()/2.;
return isInside;
}
MAUSPrimaryGeneratorAction::PGParticle::PGParticle()
: x(0.), y(0.), z(0.), time(0.), px(0.), py(0.), pz(0.),
sx(0.), sy(0.), sz(0.), energy(0.), pid(0), seed(0) {
}
void MAUSPrimaryGeneratorAction::PGParticle::ReadJson(Json::Value particle) {
Json::Value pos = JsonWrapper::GetProperty
(particle, "position", JsonWrapper::objectValue);
Json::Value mom = JsonWrapper::GetProperty
(particle, "momentum", JsonWrapper::objectValue);
pid = JsonWrapper::GetProperty
(particle, "particle_id", JsonWrapper::intValue).asInt();
try {
seed = JsonWrapper::GetProperty
(particle, "random_seed", JsonWrapper::intValue).asUInt();
} catch (std::exception stde) {
throw(Exceptions::Exception(Exceptions::recoverable,
"Failed to convert Json::Value integer \"random_seed\" to "
"unsigned int.",
"MAUSPrimaryGeneratorAction::PGParticle::ReadJson"));
}
x = JsonWrapper::GetProperty(pos, "x", JsonWrapper::realValue).asDouble();
y = JsonWrapper::GetProperty(pos, "y", JsonWrapper::realValue).asDouble();
z = JsonWrapper::GetProperty(pos, "z", JsonWrapper::realValue).asDouble();
px = JsonWrapper::GetProperty(mom, "x", JsonWrapper::realValue).asDouble();
py = JsonWrapper::GetProperty(mom, "y", JsonWrapper::realValue).asDouble();
pz = JsonWrapper::GetProperty(mom, "z", JsonWrapper::realValue).asDouble();
try {
Json::Value spin = JsonWrapper::GetProperty
(particle, "spin", JsonWrapper::objectValue);
sx = JsonWrapper::GetProperty(spin, "x", JsonWrapper::realValue).asDouble();
sy = JsonWrapper::GetProperty(spin, "y", JsonWrapper::realValue).asDouble();
sz = JsonWrapper::GetProperty(spin, "z", JsonWrapper::realValue).asDouble();
} catch (MAUS::Exceptions::Exception exc) {
// it's okay, caller is not interested in spin
}
// theta = px/pz;
energy = JsonWrapper::GetProperty
(particle, "energy", JsonWrapper::realValue).asDouble();
time = JsonWrapper::GetProperty
(particle, "time", JsonWrapper::realValue).asDouble();
}
Json::Value MAUSPrimaryGeneratorAction::PGParticle::WriteJson() {
Json::Value pos(Json::objectValue);
pos["x"] = Json::Value(x);
pos["y"] = Json::Value(y);
pos["z"] = Json::Value(z);
Json::Value mom(Json::objectValue);
mom["x"] = Json::Value(px);
mom["y"] = Json::Value(py);
mom["z"] = Json::Value(pz);
Json::Value spin(Json::objectValue);
spin["x"] = Json::Value(sx);
spin["y"] = Json::Value(sy);
spin["z"] = Json::Value(sz);
Json::Value particle(Json::objectValue);
particle["position"] = pos;
particle["momentum"] = mom;
particle["spin"] = spin;
particle["particle_id"] = Json::Value(pid);
particle["random_seed"] = Json::Value(Json::Int(seed));
particle["energy"] = Json::Value(energy);
particle["time"] = Json::Value(time);
return particle;
}
MAUS::Primary* MAUSPrimaryGeneratorAction::PGParticle::WriteCpp() {
MAUS::Primary* prim = new MAUS::Primary();
prim->SetPosition(MAUS::ThreeVector(x, y, z));
prim->SetSpin(MAUS::ThreeVector(sx, sy, sz));
prim->SetMomentum(MAUS::ThreeVector(px, py, pz));
prim->SetEnergy(energy);
prim->SetEnergy(time);
prim->SetParticleId(pid);
prim->SetRandomSeed(seed);
return prim;
}
void MAUSPrimaryGeneratorAction::PGParticle::ReadCpp(MAUS::Primary* prim) {
x = prim->GetPosition().x();
y = prim->GetPosition().y();
z = prim->GetPosition().z();
sx = prim->GetSpin().x();
sy = prim->GetSpin().y();
sz = prim->GetSpin().z();
energy = prim->GetEnergy();
px = prim->GetMomentum().x();
py = prim->GetMomentum().y();
pz = prim->GetMomentum().z();
time = prim->GetTime();
pid = prim->GetParticleId();
seed = prim->GetRandomSeed();
}
void MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition() {
G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->
FindParticle(pid);
double mass = particle->GetPDGMass();
if (energy < mass)
throw Exceptions::Exception(Exceptions::recoverable,
"Attempt to set mass shell condition when (total) energy < mass",
"MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition");
if (fabs(px)+fabs(py)+fabs(pz) == 0.)
throw Exceptions::Exception(Exceptions::recoverable,
"Attempt to set mass shell condition when momentum is 0.",
"MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition");
double norm = sqrt((energy*energy-mass*mass)/(px*px + py*py + pz*pz));
px *= norm;
py *= norm;
pz *= norm;
}
MAUSPrimaryGeneratorAction::PGParticle::PGParticle(VirtualHit hit) {
x = hit.GetPosition().x();
y = hit.GetPosition().y();
z = hit.GetPosition().z();
time = hit.GetTime();
px = hit.GetMomentum().x();
py = hit.GetMomentum().y();
pz = hit.GetMomentum().z();
sx = hit.GetSpin().x();
sy = hit.GetSpin().y();
sz = hit.GetSpin().z();
energy = sqrt(px*px+py*py+pz*pz+hit.GetMass()*hit.GetMass());
pid = hit.GetParticleId();
seed = 0;
}
Primary MAUSPrimaryGeneratorAction::PGParticle::GetPrimary() {
Primary prim;
prim.SetRandomSeed(seed);
prim.SetParticleId(pid);
prim.SetTime(time);
prim.SetEnergy(energy);
prim.SetPosition(ThreeVector(x, y, z));
prim.SetMomentum(ThreeVector(px, py, pz));
prim.SetSpin(ThreeVector(sx, sy, sz));
return prim;
}
} // ends MAUS namespace