// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VKineticNucleon.hh,v 1.4 2006-06-29 20:45:47 gunter Exp $ // GEANT4 tag $Name: not supported by cvs2svn $ // #ifndef G4VKineticNucleon_h #define G4VKineticNucleon_h 1 #include "G4ThreeVector.hh" #include "G4LorentzVector.hh" #include "G4ParticleDefinition.hh" class G4KineticTrackVector; class G4VKineticNucleon { public: G4VKineticNucleon(); G4VKineticNucleon(const G4VKineticNucleon &right); virtual ~G4VKineticNucleon(); const G4VKineticNucleon& operator=(const G4VKineticNucleon& right); int operator==(const G4VKineticNucleon& right) const; int operator!=(const G4VKineticNucleon& right) const; virtual G4KineticTrackVector* Decay(); virtual const G4LorentzVector& Get4Momentum() const =0; virtual G4ParticleDefinition* GetDefinition()const =0; virtual const G4ThreeVector& GetPosition() const =0; protected: private: }; // Class G4VKineticNucleon inline G4KineticTrackVector* G4VKineticNucleon::Decay() { return NULL; } inline const G4VKineticNucleon& G4VKineticNucleon::operator=(const G4VKineticNucleon& ) { return *this; } #endif