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// $Id$
//
//      ---------------- G4QuasmonVector ----------------
//             by Mikhail Kossov, Sept 1999.
// Type definition for a Vector of Quasmons - output of CHIPS model
// ----------------------------------------------------------------
// Short description: If partons from the G4QPartonPair are close in
// rapidity, they create Quasmons, but if they are far in the rapidity
// space, they can not interact directly. Say the bottom parton (quark)
// has rapidity 0, and the top parton (antiquark) has rapidity 8, then
// the top quark splits in two by radiating gluon, and each part has
// rapidity 4, then the gluon splits in quark-antiquark pair (rapidity
// 2 each), and then the quark gadiates anothe gluon and reachs rapidity
// 1. Now it can interact with the bottom antiquark, creating a Quasmon
// or a hadron. The intermediate partons is the string ladder.
// ---------------------------------------------------------------------

#ifndef G4QuasmonVector_h
#define G4QuasmonVector_h 1

#include "G4Quasmon.hh"
#include <vector>

typedef std::vector<G4Quasmon *> G4QuasmonVector;
struct DeleteQuasmon{ void operator()(G4Quasmon *aN){delete aN;} };

#endif