// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // // ------------------------------------------------------------------- // GEANT4 Class file // // // File name: G4BinaryCascade.hh // // Authors: Alessandro Brunengo (Alessandro.Brunengo@ge.infn.it) // Hans-Peter Wellisch // Gunter Folger // // Creation date: 8 June 2000 // // ----------------------------------------------------------------------------- #ifndef G4BinaryCascade_hh #define G4BinaryCascade_hh #include "G4VIntraNuclearTransportModel.hh" #include "G4ReactionProductVector.hh" #include "G4KineticTrackVector.hh" #include "G4ListOfCollisions.hh" #include "G4V3DNucleus.hh" #include "G4Fancy3DNucleus.hh" #include "G4Fragment.hh" #include "G4VFieldPropagation.hh" #include "G4VScatterer.hh" #include "G4LorentzVector.hh" #include "G4LorentzRotation.hh" #include "G4BCDecay.hh" #include "G4BCLateParticle.hh" #include "G4BCAction.hh" #include "G4DecayKineticTracks.hh" class G4CollisionManager; class G4Track; class G4KineticTrack; class G43DNucleus; class G4Scatterer; class G4BinaryCascade : public G4VIntraNuclearTransportModel { public: G4BinaryCascade(G4VPreCompoundModel* ptr = 0); virtual ~G4BinaryCascade(); G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& theNucleus); virtual G4ReactionProductVector * Propagate(G4KineticTrackVector *, G4V3DNucleus *); virtual void ModelDescription(std::ostream&) const; virtual void PropagateModelDescription(std::ostream&) const; private: G4BinaryCascade(const G4BinaryCascade & right); const G4BinaryCascade& operator=(G4BinaryCascade & right); G4int operator==(G4BinaryCascade& right) {return (this == &right);} G4int operator!=(G4BinaryCascade& right) {return (this != &right);} // Implementation void PrintWelcomeMessage(); void BuildTargetList(); G4bool BuildLateParticleCollisions(G4KineticTrackVector * secondaries); void FindCollisions(G4KineticTrackVector *); void FindDecayCollision(G4KineticTrack *); void FindLateParticleCollision(G4KineticTrack *); // void PropagateInit(); // void Cascade(); G4ReactionProductVector * DeExcite(); G4ReactionProductVector * DecayVoidNucleus(); G4ReactionProductVector * ProductsAddFinalState (G4ReactionProductVector * products, G4KineticTrackVector & finalState ); G4ReactionProductVector * ProductsAddPrecompound(G4ReactionProductVector * products ,G4ReactionProductVector * preco ); G4bool ApplyCollision(G4CollisionInitialState *); G4bool Capture(G4bool verbose=false); G4bool Absorb(); G4bool CheckPauliPrinciple(G4KineticTrackVector *); G4double GetExcitationEnergy(); void CorrectFinalPandE(); G4double CorrectShortlivedPrimaryForFermi( G4KineticTrack* primary,G4KineticTrackVector target_collection); G4bool CorrectShortlivedFinalsForFermi( G4KineticTrackVector * products, G4double initial_Efermi); void UpdateTracksAndCollisions(G4KineticTrackVector * oldSecondaries, G4KineticTrackVector * oldTarget, G4KineticTrackVector * newSecondaries); G4bool DoTimeStep(G4double timeStep); G4KineticTrackVector* CorrectBarionsOnBoundary(G4KineticTrackVector *in, G4KineticTrackVector *out); G4Fragment * FindFragments(); void StepParticlesOut(); G4LorentzVector GetFinal4Momentum(); G4LorentzVector GetFinalNucleusMomentum(); G4ReactionProductVector * Propagate1H1(G4KineticTrackVector *, G4V3DNucleus *); G4double GetIonMass(G4int Z, G4int A); G4int GetTotalCharge(std::vector & aV) { G4int result = 0; std::vector::iterator i; for(i = aV.begin(); i != aV.end(); ++i) { result += G4lrint((*i)->GetDefinition()->GetPDGCharge()); } return result; } G4int GetTotalBaryonCharge(std::vector & aV) { G4int result = 0; std::vector::iterator i; for(i = aV.begin(); i != aV.end(); ++i) { if ( (*i)->GetDefinition()->GetBaryonNumber() != 0 ){ result += G4lrint((*i)->GetDefinition()->GetPDGCharge()); } } return result; } G4ReactionProductVector * HighEnergyModelFSProducts(G4ReactionProductVector *, G4KineticTrackVector * secondaries); // add secondaries of string model to G4RPV G4ReactionProductVector * FillVoidNucleusProducts(G4ReactionProductVector * ); // nucleus destroyed, add secondaries to G4RPV // utility methods G4ThreeVector GetSpherePoint(G4double r, const G4LorentzVector & momentumdirection); void ClearAndDestroy(G4KineticTrackVector * ktv); void ClearAndDestroy(G4ReactionProductVector * rpv); // for debugging purpose G4ReactionProductVector * ProductsAddFakeGamma(G4ReactionProductVector * products ); void PrintKTVector(G4KineticTrackVector * ktv, std::string comment=std::string("")); void PrintKTVector(G4KineticTrack* kt, std::string comment=std::string("")); void DebugApplyCollisionFail(G4CollisionInitialState * collision, G4KineticTrackVector * products); void DebugApplyCollision(G4CollisionInitialState * collision, G4KineticTrackVector *products); G4bool DebugEpConservation(const G4HadProjectile & aTrack, G4ReactionProductVector* products); G4bool CheckChargeAndBaryonNumber(G4String where); private: G4KineticTrackVector theProjectileList; // replaced by theProjectile4Momentum G4KineticTrackVector theTargetList; // list of nucleons in Nucleus G4KineticTrackVector theSecondaryList; // particles being followed G4KineticTrackVector theCapturedList; // captured particles G4KineticTrackVector theFinalState; // particles for final state G4ExcitationHandler * theExcitationHandler; G4CollisionManager * theCollisionMgr; G4Scatterer * theH1Scatterer; std::vector theImR; G4BCDecay * theDecay; G4BCLateParticle * theLateParticle; G4VFieldPropagation * thePropagator; G4DecayKineticTracks decayKTV; G4double theCurrentTime; G4double theBCminP; G4double theCutOnP; G4double theCutOnPAbsorb; G4LorentzVector theInitial4Mom; // suppress? G4LorentzVector theProjectile4Momentum; G4int currentA, currentZ, lateA, lateZ; G4int initialZ, initialA,projectileA,projectileZ; G4double massInNucleus, initial_nuclear_mass; G4double currentInitialEnergy; // for debugging G4LorentzRotation precompoundLorentzboost; G4double theOuterRadius; G4bool thePrimaryEscape; G4ParticleDefinition * thePrimaryType; G4ThreeVector theMomentumTransfer; }; #endif