// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // ---------------------------------------------------------------------- // Class G4CompositeCurve // // Class description: // // Definition of a generic composition of curves. // Authors: J.Sulkimo, P.Urban. // Revisions by: L.Broglia, G.Cosmo. // ---------------------------------------------------------------------- #ifndef __G4COMPOSITCURVE_H #define __G4COMPOSITCURVE_H #include "G4Curve.hh" #include "G4CurveVector.hh" #include "G4CurveRayIntersection.hh" #include "G4Point3DVector.hh" class G4CompositeCurve : public G4Curve { public: // with description G4CompositeCurve(); virtual ~G4CompositeCurve(); // Default constructor & destructor G4CompositeCurve(const G4Point3DVector& vertices); // Constructor creating closed polygons, given the vertices. // No call to Init and SetBounds is needed after calling this // constructor. virtual G4String GetEntityType() const; // Returns entity type identifier. virtual G4Curve* Project(const G4Transform3D& tr = G4Transform3D::Identity); // Project along trasformation tr. virtual G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v); // Tangent computed from the 3D point representation. virtual G4double GetPMax() const; virtual G4Point3D GetPoint(G4double param) const; virtual G4double GetPPoint(const G4Point3D& p) const; const G4CurveVector& GetSegments() const; // Acccessors for the geometric data void Init(const G4CurveVector& segments0); // Initialises geometric data. // The object is not responsible for deleting the curves; // only a shallow copy of the CurveVector is made. public: // without description // virtual void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is); virtual G4int IntersectRay2D(const G4Ray& ray); protected: // with description virtual void InitBounded(); // Compute bounding box. private: G4CompositeCurve(const G4CompositeCurve&); G4CompositeCurve& operator=(const G4CompositeCurve&); // Private copy-constructor and assignment operator. private: G4CurveVector segments; G4CurveRayIntersection lastIntersection; // geometric data }; #include "G4CompositeCurve.icc" #endif