// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // 25-08-06 New Final State type (refFlag==3 , Legendre (Low Energy) + Probability (High Energy) ) // is added by T. KOI // #ifndef G4NeutronHPElasticFS_h #define G4NeutronHPElasticFS_h 1 #include "globals.hh" #include "G4HadProjectile.hh" #include "G4HadFinalState.hh" #include "G4NeutronHPFinalState.hh" #include "G4NeutronHPLegendreStore.hh" #include "G4NeutronHPPartial.hh" #include "G4NeutronHPFastLegendre.hh" #include "G4NeutronHPInterpolator.hh" #include "G4NeutronHPNames.hh" class G4NeutronHPElasticFS : public G4NeutronHPFinalState { public: G4NeutronHPElasticFS() { hasXsec = false; theCoefficients = 0; theProbArray = 0; } ~G4NeutronHPElasticFS() { if(theCoefficients!=0) delete theCoefficients; if(theProbArray!=0) delete theProbArray; } void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType); G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack); G4NeutronHPFinalState * New() { G4NeutronHPElasticFS * theNew = new G4NeutronHPElasticFS; return theNew; } private: G4int repFlag; // Legendre coeff(1), or probability array(2), or isotropic(0). // add 3: for Legendre (Low Energy) + Probability (High Energy) G4double tE_of_repFlag3; // transition energy in case of repFlag 3: G4double targetMass; // in neutronmass units. G4int frameFlag; // CMS or Lab system. G4NeutronHPLegendreStore * theCoefficients; // the legendre coefficients G4NeutronHPPartial * theProbArray; // the probability array p,costh for energy G4NeutronHPInterpolator theInt; // interpolation G4NeutronHPFastLegendre theLegend; // fast look-up for leg-integrals }; #endif