// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // // ------------------------------------------------------------ // GEANT 4 class header file // // Class description: // // G4PhysicsTable is an utility class for storage of pointers // to G4PhysicsVector containers. It derives all functionalities // of STL vector containers with the addition of few methods for // compatibility with previous implementation based on Rogue-Wave // pointer collections. // The constructor given the 'capacity' of the table, pre-allocates // memory for the specified value by invoking the STL's reserve() // function, in order to avoid reallocation during insertions. // G4PhysicsTable has a vector of boolean which are used // as 'recalc-needed' flags when processes calculate physics tables. // ------------------------------------------------------------ // // History: // ------- // - First implementation, based on object model of // 2nd December 1995. G.Cosmo // - 1st March 1996, modified. K.Amako // - 24th February 2001, migration to STL vectors. H.Kurashige // - 9th March 2001, added Store/RetrievePhysicsTable. H.Kurashige // - 20th August 2004, added FlagArray and related methods H.Kurashige //------------------------------------- #ifndef G4PhysicsTable_h #define G4PhysicsTable_h 1 #include #include "globals.hh" #include "G4ios.hh" class G4PhysicsVector; class G4PhysicsTable : public std::vector { typedef std::vector G4PhysCollection; typedef std::vector G4FlagCollection; public: // with description G4PhysicsTable(); // Default constructor. explicit G4PhysicsTable(size_t cap); // Constructor with capacity. Reserves memory for the // specified capacity. virtual ~G4PhysicsTable(); // Destructor. // Does not invoke deletion of contained pointed collections. G4PhysicsVector*& operator()(size_t); G4PhysicsVector* const& operator()(size_t) const; // Access operators. void clearAndDestroy(); // Removes all items and deletes them at the same time. void push_back( G4PhysicsVector* ); void insert (G4PhysicsVector*); // Pushes new element to collection. void insertAt (size_t, G4PhysicsVector*); // insert element at the specified position in the collection. void resize(size_t, G4PhysicsVector* vec = (G4PhysicsVector*)(0)); // resize collection size_t entries() const; size_t length() const; // Return collection's size. G4bool isEmpty() const; // Flags if collection is empty or not. G4bool ExistPhysicsTable(const G4String& fileName) const; // Check if the specified file exists or not G4bool StorePhysicsTable(const G4String& filename, G4bool ascii=false); // Stores PhysicsTable in a file (returns false in case of failure). G4bool RetrievePhysicsTable(const G4String& filename, G4bool ascii=false); // Retrieves Physics from a file (returns false in case of failure). void ResetFlagArray(); // Reset the array of flags and all flags are set "true" // This flag is supposed to be used as "recalc-needed" flag // associated with each physics vector G4bool GetFlag(size_t i) const; void ClearFlag(size_t i); // Get/Clear the flag for the 'i-th' physics vector friend std::ostream& operator<<(std::ostream& out, G4PhysicsTable& table); protected: G4PhysicsVector* CreatePhysicsVector(G4int type); G4FlagCollection vecFlag; private: G4PhysicsTable(const G4PhysicsTable&); G4PhysicsTable& operator=(const G4PhysicsTable&); // Private copy constructor and assignment operator. }; typedef G4PhysicsTable::iterator G4PhysicsTableIterator; #include "G4PhysicsVector.hh" #include "G4PhysicsTable.icc" #endif