// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // // John Allison 23rd October 1996 // Class Description: // Visualization attributes are a set of information associated with the // visualizable objects. This information is necessary only for // visualization, and is not included in geometrical information such // as shapes, position, and orientation. // A typical example of a visualization attribute is "colour". // For example, in visualizing a box, the Visualization Manager must know // its colour. If an object to be visualized has not been assigned a set of // visualization attributes, then a proper default set is used // automatically. A set of visualization attributes is held by an // instance of class G4VisAttributes defined in the graphics_reps // category. The followings are commonly-used attributes: // - visibility // - visibility of daughters // - force wireframe style, force solid style // - force auxiliary edge visibility, force line segments pe circle // - colour // Class Description - End: #ifndef __G4VISATTRIBUTES_HH__ #define __G4VISATTRIBUTES_HH__ #include "globals.hh" #include #include #include "G4Colour.hh" #include "G4Color.hh" class G4AttValue; class G4AttDef; class G4VisAttributes { friend std::ostream& operator << (std::ostream& os, const G4VisAttributes& a); public: // With description enum LineStyle {unbroken, dashed, dotted}; enum ForcedDrawingStyle {wireframe, solid}; G4VisAttributes (); G4VisAttributes (const G4VisAttributes&); G4VisAttributes (G4bool visibility); G4VisAttributes (const G4Colour& colour); G4VisAttributes (G4bool visibility, const G4Colour& colour); ~G4VisAttributes (); G4VisAttributes& operator= (const G4VisAttributes&); static const G4VisAttributes Invisible; static const G4VisAttributes& GetInvisible(); G4bool operator != (const G4VisAttributes& a) const; G4bool operator == (const G4VisAttributes& a) const; void SetVisibility (G4bool); void SetDaughtersInvisible (G4bool); void SetColour (const G4Colour&); void SetColor (const G4Color&); void SetColour (G4double red, G4double green, G4double blue, G4double alpha = 1.); void SetColor (G4double red, G4double green, G4double blue, G4double alpha = 1.); void SetLineStyle (LineStyle); void SetLineWidth (G4double); void SetForceWireframe (G4bool); void SetForceSolid (G4bool); void SetForceAuxEdgeVisible (G4bool); void SetForceLineSegmentsPerCircle (G4int nSegments); // Allows choice of circle approximation. A circle of 360 degrees // will be composed of nSegments line segments. If your solid has // curves of D degrees that you need to divide into N segments, // specify nSegments = N * 360 / D. void SetStartTime (G4double); void SetEndTime (G4double); void SetAttValues (const std::vector*); void SetAttDefs (const std::map*); G4bool IsVisible () const; G4bool IsDaughtersInvisible () const; const G4Colour& GetColour () const; const G4Color& GetColor () const; LineStyle GetLineStyle () const; G4double GetLineWidth () const; G4bool IsForceDrawingStyle () const; ForcedDrawingStyle GetForcedDrawingStyle () const; G4bool IsForceAuxEdgeVisible () const; G4bool IsForceLineSegmentsPerCircle () const; G4int GetForcedLineSegmentsPerCircle () const; G4double GetStartTime () const; G4double GetEndTime () const; // Returns an expendable copy of the G4AttValues... const std::vector* CreateAttValues () const; // Returns the orginal long life G4AttDefs... const std::map* GetAttDefs () const; private: G4bool fVisible; // Visibility flag G4bool fDaughtersInvisible; // Make daughters invsibile. G4Colour fColour; LineStyle fLineStyle; G4double fLineWidth; // Units of "normal" device linewidth, e.g., // pixels for screen, 0.1 mm for paper. G4bool fForceDrawingStyle; // To switch on forced drawing style. ForcedDrawingStyle fForcedStyle; // Value of forced drawing style. G4bool fForceAuxEdgeVisible; // Force drawing of auxilary edges. G4int fForcedLineSegmentsPerCircle; // Forced lines segments per // circle. <=0 means not forced. G4double fStartTime, fEndTime; // Time range. const std::vector* fAttValues; // For picking, etc. const std::map* fAttDefs; // Corresponding definitions. }; #include "G4VisAttributes.icc" #endif