// @(#)root/base:$Id$ // Author: Anna-Pia Lohfink 27.3.2014 /************************************************************************* * Copyright (C) 1995-2014, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TAttBBox2D #define ROOT_TAttBBox2D ////////////////////////////////////////////////////////////////////////// // // // TAttBBox2D // // // // Abstract base class for elements drawn in the editor. // // Classes inhereting from TAttBBox2D implementing the TAttBBox2D // // virtual classes, and using TPad::ShowGuideLines in ExecuteEvent // // will autimatically get the guide lines drawn when moved in the pad. // // All methods work with pixel coordinates. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_GuiTypes #include "GuiTypes.h" #endif #ifndef ROOT_Rtypes #include "Rtypes.h" #endif class TPoint; class TAttBBox2D { public: virtual ~TAttBBox2D(); virtual Rectangle_t GetBBox() = 0; //Get TopLeft Corner with width and height virtual TPoint GetBBoxCenter() = 0; virtual void SetBBoxCenter(const TPoint &p) = 0; virtual void SetBBoxCenterX(const Int_t x) = 0; virtual void SetBBoxCenterY(const Int_t y) = 0; virtual void SetBBoxX1(const Int_t x) = 0; //set lhs of BB to value virtual void SetBBoxX2(const Int_t x) = 0; //set rhs of BB to value virtual void SetBBoxY1(const Int_t y) = 0; //set top of BB to value virtual void SetBBoxY2(const Int_t y) = 0; //set bottom of BB to value ClassDef(TAttBBox2D,0); //2D bounding box attributes }; #endif