// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // ---------------------------------------------------------------------- // Class G4CircularCurve // // Class description: // // Definition of a generic circle. // Authors: J.Sulkimo, P.Urban. // Revisions by: L.Broglia, G.Cosmo. // ---------------------------------------------------------------------- #ifndef __CIRCULARCURVE_H #define __CIRCULARCURVE_H #include "G4Conic.hh" class G4CircularCurve : public G4Conic { public: // with description G4CircularCurve(); virtual ~G4CircularCurve(); // Constructor & destructor. G4CircularCurve(const G4CircularCurve& right); G4CircularCurve& operator=(const G4CircularCurve& right); // Copy-constructor and assignment operator. virtual G4Curve* Project(const G4Transform3D& tr= G4Transform3D::Identity); // Project along trasformation tr. virtual G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v); // Tangent computed from the 3D point representation as for all conics. virtual G4double GetPMax() const; virtual G4Point3D GetPoint(G4double param) const; virtual G4double GetPPoint(const G4Point3D& p) const; inline G4double GetRadius() const; // Accessors for the geometric data. void Init(const G4Axis2Placement3D& position0, G4double radius0); // Initialises geometric data. public: // without description // virtual void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is); virtual G4int IntersectRay2D(const G4Ray& ray); protected: // with description virtual void InitBounded(); // Compute bounding box. private: G4double radius; // Geometric data. }; #include "G4CircularCurve.icc" #endif