// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #ifndef G4EnergySplitter_h #define G4EnergySplitter_h 1 //////////////////////////////////////////////////////////////////////////////// // (Description) // // Class to calculate the split of energy in voxels when G4RegularNavigation is used // It takes into account energy loss and multiple scattering corrections as the particles loses energies from voxel to voxel // // Created: 2010-11-09 Pedro Arce // /////////////////////////////////////////////////////////////////////////////// #include "globals.hh" class G4PhantomParameterisation; class G4EnergyLossForExtrapolator; class G4VPhysicalVolume; class G4Material; class G4Step; #include class G4EnergySplitter { public: // with description G4EnergySplitter(); virtual ~G4EnergySplitter(); G4int SplitEnergyInVolumes(const G4Step* aStep ); // Calculates the energy spliting, and dumps it into theEnergies. Returns number of steps void GetLastVoxelID( G4int& voxelID); void GetFirstVoxelID( G4int& voxelID); void GetVoxelID( G4int stepNo, G4int& voxelID ); inline void GetVoxelIDAndLength( G4int stepNo, G4int& voxelID, G4double& stepLength ); inline void GetLengthAndEnergyDeposited( G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &energyLoss); inline void GetLengthAndInitialEnergy( G4double &preStepEnergy, G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &initialEnergy); inline void SetNIterations( G4int niter ); inline G4Material* GetVoxelMaterial( G4int stepNo ); private: void GetStepLength( G4int stepNo, G4double& stepLength ); void GetPhantomParam(G4bool mustExist); G4bool IsPhantomVolume( G4VPhysicalVolume* pv ); G4EnergyLossForExtrapolator* theElossExt; G4int theNIterations; std::vector theEnergies; G4PhantomParameterisation* thePhantomParam; }; #include "G4EnergySplitter.icc" #endif