/* This file is part of MAUS: http://micewww.pp.rl.ac.uk:8080/projects/maus
*
* MAUS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MAUS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MAUS. If not, see .
*/
#include "gtest/gtest.h"
#include "Geant4/G4DynamicParticle.hh"
#include "Geant4/G4ParticleDefinition.hh"
#include "Geant4/G4ParticleTable.hh"
#include "Geant4/G4Track.hh"
#include "Geant4/G4ClassificationOfNewTrack.hh"
#include "src/common_cpp/Simulation/MAUSGeant4Manager.hh"
#include "src/common_cpp/Simulation/MAUSTrackingAction.hh"
#include "src/common_cpp/Simulation/MAUSStackingAction.hh"
namespace MAUS {
// config["default_keep_or_kill"] = true;
// config["keep_or_kill_particles"] = "{\"neutron\":False}";
// config["kinetic_energy_threshold"] = 0.1;
TEST(MAUSStackingActionTest, ConstructorAccessorsTest) {
MAUSStackingAction msa;
std::map keep_or_kill;
keep_or_kill["neutron"] = false;
EXPECT_TRUE(msa.GetDefaultKeepOrKill());
EXPECT_EQ(msa.GetPdgPidKeepKill()["neutron"], false);
EXPECT_EQ(msa.GetKineticEnergyThreshold(), 0.1);
}
TEST(MAUSStackingActionTest, AccessorsMutatorsTest) {
MAUSStackingAction msa;
std::map keep_or_kill;
keep_or_kill["proton"] = false;
msa.SetDefaultKeepOrKill(false);
EXPECT_FALSE(msa.GetDefaultKeepOrKill());
msa.SetPdgPidKeepKill(keep_or_kill);
EXPECT_EQ(msa.GetPdgPidKeepKill()["proton"], false);
msa.SetKineticEnergyThreshold(2);
EXPECT_EQ(msa.GetKineticEnergyThreshold(), 2);
}
// make a track with 1 MeV KE
G4Track* MakeTrack() {
G4ParticleDefinition* pd =
G4ParticleTable::GetParticleTable()->FindParticle(-13);
G4DynamicParticle* dyn =
new G4DynamicParticle(pd, G4ThreeVector(0., 0., 1.), 1.);
G4Track* track = new G4Track(dyn, 0., G4ThreeVector(0., 0., 0.));
track->SetTrackID(0);
MAUSTrackingAction* ta = MAUSGeant4Manager::GetInstance()->GetTracking();
ta->SetTracks(new std::vector