// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4AdjointProcessEquivalentToDirectProcess.hh 69844 2013-05-16 09:19:33Z gcosmo $ // ///////////////////////////////////////////////////////////////////////////////// // Class: G4AdjointProcessEquivalentToDirectProcess // Author: L. Desorgher // Organisation: SpaceIT GmbH // Contract: ESA contract 21435/08/NL/AT // Customer: ESA/ESTEC ///////////////////////////////////////////////////////////////////////////////// // // CHANGE HISTORY // -------------- // ChangeHistory: // 25 Sept. 2009 Created by L.Desorgher. Inspired from G4WrapperProcess // //------------------------------------------------------------- // Documentation: // Adjoint process equivalent to direct process, used for some multiple scattering // // #ifndef G4AdjointProcessEquivalentToDirectProcess_h #define G4AdjointProcessEquivalentToDirectProcess_h 1 #include "globals.hh" #include "G4ios.hh" #include "G4VProcess.hh" class G4AdjointProcessEquivalentToDirectProcess : public G4VProcess { // A virtual class for wrapper process objects. public: // with description // constructor requires the process name and type G4AdjointProcessEquivalentToDirectProcess(const G4String& aName, G4VProcess* aProcess,G4ParticleDefinition* fwd_particle_def); public: // destructor virtual ~G4AdjointProcessEquivalentToDirectProcess(); public: // with description //////////////////////////// // DoIt ///////////////// /////////////////////////// virtual G4VParticleChange* PostStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AlongStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AtRestDoIt( const G4Track& track, const G4Step& stepData ); ////////////////////////// // GPIL ////////////// ///////////////////////// virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection); virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& track, G4ForceCondition* condition ); virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) ; ////////////////////// virtual G4bool IsApplicable(const G4ParticleDefinition&); // Returns true if this process object is applicable to // the particle type // Process will not be registered to a particle if IsApplicable is false virtual void BuildPhysicsTable(const G4ParticleDefinition&); // Messaged by the Particle definition (via the Process manager) // whenever cross section tables have to be rebuilt (i.e. if new // materials have been defined). // It is overloaded by individual processes when they need physics // tables. // Processes which Build (for example in their // constructors) physics tables independent of cuts // should preferably use a // private void BuildThePhysicsTable() // function. Not another BuildPhysicsTable, please. virtual void PreparePhysicsTable(const G4ParticleDefinition&); // Messaged by the Particle definition (via the Process manager) // whenever cross section tables have to be prepare for rebuilt // (i.e. if new materials have been defined). // It is overloaded by individual processes when they need physics // tables. // Processes which Build physics tables independent of cuts // (for example in their constructors) // should preferably use private // void BuildThePhysicsTable() and void PreparePhysicsTable(). // Not another BuildPhysicsTable, please. virtual G4bool StorePhysicsTable(const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Store PhysicsTable in a file. // (return false in case of failure at I/O ) virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Retrieve Physics from a file. // (return true if the Physics Table can be build by using file) // (return false if the process has no functionality or in case of failure) // File name should be defined by each process // and the file should be placed under the directory specifed by the argument. //////////////////////////// virtual void StartTracking(G4Track*); virtual void EndTracking(); // inform Start/End of tracking for each track to the physics process public: virtual void ResetNumberOfInteractionLengthLeft(); // reset (determine the value of)NumberOfInteractionLengthLeft private: G4ParticleDefinition* theFwdParticleDef; G4VProcess* theDirectProcess; }; #endif