// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // INCL++ intra-nuclear cascade model // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics // Davide Mancusi, CEA // Alain Boudard, CEA // Sylvie Leray, CEA // Joseph Cugnon, University of Liege // #define INCLXX_IN_GEANT4_MODE 1 #include "globals.hh" #ifndef G4INCLParticleEntryAvatar_hh #define G4INCLParticleEntryAvatar_hh 1 #include "G4INCLIAvatar.hh" #include "G4INCLParticle.hh" #include "G4INCLNucleus.hh" namespace G4INCL { class ParticleEntryAvatar: public G4INCL::IAvatar { public: ParticleEntryAvatar(G4double, G4INCL::Nucleus*, G4INCL::Particle*); virtual ~ParticleEntryAvatar(); virtual G4INCL::IChannel* getChannel() const; ParticleList getParticles() const { ParticleList theParticleList; theParticleList.push_back(theParticle); return theParticleList; }; virtual void preInteraction() {}; virtual FinalState *postInteraction(FinalState *); std::string dump() const; static const G4double cutNN; static const G4double cutNNSquared; private: Nucleus *theNucleus; Particle *theParticle; }; } #endif