// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // #ifndef G4NeutronHPFissionFS_h #define G4NeutronHPFissionFS_h 1 #include "globals.hh" #include "G4HadProjectile.hh" #include "G4HadFinalState.hh" #include "G4NeutronHPFinalState.hh" #include "G4NeutronHPNames.hh" #include "G4NeutronHPFCFissionFS.hh" #include "G4NeutronHPSCFissionFS.hh" #include "G4NeutronHPTCFissionFS.hh" #include "G4NeutronHPLCFissionFS.hh" #include "G4NeutronHPFSFissionFS.hh" #include "G4NeutronHPFFFissionFS.hh" class G4NeutronHPFissionFS : public G4NeutronHPFinalState { public: G4NeutronHPFissionFS(){ hasXsec = false; produceFissionFragments = false; } ~G4NeutronHPFissionFS(){} void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType); G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack); G4NeutronHPFinalState * New() { G4NeutronHPFissionFS * theNew = new G4NeutronHPFissionFS; return theNew; } private: G4NeutronHPFSFissionFS theFS; G4NeutronHPFCFissionFS theFC; G4NeutronHPSCFissionFS theSC; G4NeutronHPTCFissionFS theTC; G4NeutronHPLCFissionFS theLC; G4NeutronHPFFFissionFS theFF; G4bool produceFissionFragments; }; #endif