//
// ********************************************************************
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//
//
// $Id$
//
//
// G4TrajectoryContainer
//
// Class description:
//
// This is a container of G4VTrajectory objects and the object of this
// container will be associated to G4Event object.
//

// ********************************************************************
#ifndef G4TrajectoryContainer_h
#define G4TrajectoryContainer_h 1

#include "globals.hh"
#include "G4VTrajectory.hh"
#include "G4Allocator.hh"
#include <vector>

typedef std::vector<G4VTrajectory*> TrajectoryVector;

class G4TrajectoryContainer
{
  public:
    G4TrajectoryContainer();
    ~G4TrajectoryContainer();

  private:
    G4TrajectoryContainer(const G4TrajectoryContainer&);
    G4TrajectoryContainer& operator=(const G4TrajectoryContainer&);

  public:
    inline void *operator new(size_t);
    inline void operator delete(void* anEvent);

    G4int operator==(const G4TrajectoryContainer& right) const;
    G4int operator!=(const G4TrajectoryContainer& right) const;

  public:
    inline size_t size() const { return vect->size(); }
    inline void push_back(G4VTrajectory* p) { vect->push_back(p); }
    inline G4int entries() const { return size(); }
    inline G4bool insert(G4VTrajectory* p) { push_back(p); return true; }
    inline void clearAndDestroy()
    {
      for(size_t i=0;i<size();i++) delete (*vect)[i];
      vect->clear();
    }
    inline G4VTrajectory* operator[](size_t n) { return (*vect)[n]; }
    inline TrajectoryVector* GetVector() const { return vect; }

  private:
    TrajectoryVector* vect;
};

#if defined G4EVENT_ALLOC_EXPORT
  extern G4DLLEXPORT G4Allocator<G4TrajectoryContainer> aTrajectoryContainerAllocator;
#else
  extern G4DLLIMPORT G4Allocator<G4TrajectoryContainer> aTrajectoryContainerAllocator;
#endif

inline void* G4TrajectoryContainer::operator new(size_t)
{
  void* aTrajectoryContainer;
  aTrajectoryContainer = (void*)aTrajectoryContainerAllocator.MallocSingle();
  return aTrajectoryContainer;
}

inline void G4TrajectoryContainer::operator delete(void* aTrajectoryContainer)
{
  aTrajectoryContainerAllocator.FreeSingle((G4TrajectoryContainer*)aTrajectoryContainer);
}


#endif