// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id$ // // ==================================================================== // G4UIterminal.cc // // Description: // // This class inherits the class G4UIsession. // This is the class to use a character-terminal sesion. // // Usage: // G4UIsession* terminalSession = new G4UIterminal; // or G4UIsession* terminalSession = new G4UIterminal(new your-shell); // // A character-terminal session "terminalSession" is instantiated. // G4cout stream is redirected by default to the constructed instance. // // terminalSession-> SessionStart(); // "terminalSession" is started. // delete terminalSession; // "terminalSession" is deleted. // // // In default(no arguments are given), csh-like shell is instantiated. // If you want to use another shell (e.g. tcsh-like), you can give // your favorite shell in an argument of the constructor. // // Which shell? / How to define your own shell? // Currently two kinds of shells, // G4UIcsh / G4UItcsh // , are presented. // They inherit the abstract base class, G4VUIshell. // In order to define your own shell, // - Define your own shell class derived from G4VUIshell. // - Implement GetCommandLine() method (pure virtual). // - Add more functionality, if need. // // For more detail, see source codes. // ==================================================================== #ifndef G4UIterminal_h #define G4UIterminal_h 1 #include #include "G4UImanager.hh" #include "G4VBasicShell.hh" #include "G4VUIshell.hh" class G4UIterminal : public G4VBasicShell { private: G4UImanager* UI; // shell G4VUIshell* shell; // program states G4bool iExit; G4bool iCont; public: G4UIterminal(G4VUIshell* aShell=0, G4bool qsig=true); ~G4UIterminal(); void SetPrompt(const G4String& prompt); private: virtual void ExecuteCommand(const G4String& aCommand); virtual G4bool GetHelpChoice(G4int& aInt); virtual void ExitHelp() const; G4String GetCommand(const char* msg=0); public: // These methods are implementation of corresponding virtual methods // of G4UIsession class. virtual G4UIsession* SessionStart(); virtual void PauseSessionStart(const G4String& msg); virtual G4int ReceiveG4cout(const G4String& coutString); virtual G4int ReceiveG4cerr(const G4String& cerrString); }; #endif