// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // class G4VoxelLimits // // Class description: // // Represents limitation/restrictions of space, where restrictions // are only made perpendicular to the cartesian axes. // // // Member data: // // G4double fxAxisMin,fxAxisMax // G4double fyAxisMin,fyAxisMax // G4double fzAxisMin,fzAxisMax // - The min and max values along each axis. +-kInfinity if not restricted. // // // Notes: // // Beware no break statements after returns in switch(pAxis)s. // History: // 13.07.95 P.Kent Initial version. // -------------------------------------------------------------------- #ifndef G4VOXELLIMITS_HH #define G4VOXELLIMITS_HH #include "G4Types.hh" #include "geomdefs.hh" #include "G4ThreeVector.hh" #include class G4VoxelLimits { public: // with description G4VoxelLimits(); // Constructor - initialise to be unlimited. Volume unrestricted. ~G4VoxelLimits(); // Destructor. No actions. void AddLimit(const EAxis pAxis, const G4double pMin,const G4double pMax); // Restrict the volume to between specified min and max along the // given axis. Cartesian axes only, pMin<=pMax. G4double GetMaxXExtent() const; // Return maximum x extent. G4double GetMaxYExtent() const; // Return maximum y extent. G4double GetMaxZExtent() const; // Return maximum z extent. G4double GetMinXExtent() const; // Return minimum x extent. G4double GetMinYExtent() const; // Return minimum y extent. G4double GetMinZExtent() const; // Return minimum z extent. G4double GetMaxExtent(const EAxis pAxis) const; // Return maximum extent of volume along specified axis. G4double GetMinExtent(const EAxis pAxis) const; // Return minimum extent of volume along specified axis. G4bool IsXLimited() const; // Return true if the x axis is limited. G4bool IsYLimited() const; // Return true if the y axis is limited. G4bool IsZLimited() const; // Return true if the z axis is limited. G4bool IsLimited() const; // Return true if limited along any axis G4bool IsLimited(const EAxis pAxis) const; // Return true if the specified axis is restricted/limited. G4bool ClipToLimits(G4ThreeVector& pStart,G4ThreeVector& pEnd) const; // Clip the line segment pStart->pEnd to the volume described by the // current limits. Return true if the line remains after clipping, // else false, and leave the vectors in an undefined state. G4bool Inside(const G4ThreeVector& pVec) const; // Return true if the specified vector is inside/on boundaries of limits. G4int OutCode(const G4ThreeVector& pVec) const; // Calculate the `outcode' for the specified vector. // Intended for use during clipping against the limits // The bits are set given the following conditions: // 0 pVec.x()fxAxisMax && IsXLimited() // 2 pVec.y()fyAxisMax && IsYLimited() // 4 pVec.z()fzAxisMax && IsZLimited() private: G4double fxAxisMin,fxAxisMax; G4double fyAxisMin,fyAxisMax; G4double fzAxisMin,fzAxisMax; }; #include "G4VoxelLimits.icc" std::ostream& operator << (std::ostream& os, const G4VoxelLimits& pLim); // Print the limits to the stream in the form: // "{(xmin,xmax) (ymin,ymax) (zmin,zmax)}" // Replace (xmin,xmax) by (-,-) when not limited. #endif