// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4RPGReaction.hh,v 1.3 2008-05-05 21:21:54 dennis Exp $ // GEANT4 tag $Name: not supported by cvs2svn $ // // Author: D. H. Wright // Date: 26 May 2007 // #ifndef G4RPGReaction_h #define G4RPGReaction_h 1 // Class Description: // // Base class providing methods for various stages of the re-parameterized // Gheisha model calculation of primary and secondary final state momenta #include "G4DynamicParticle.hh" #include "G4ReactionProduct.hh" #include "G4Nucleus.hh" #include "G4FastVector.hh" #include "G4HadProjectile.hh" class G4RPGReaction { public: // with description G4RPGReaction() {} virtual ~G4RPGReaction() {} G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/, G4ReactionProduct& /*modifiedOriginal*/, G4bool& /*incidentHasChanged*/, const G4DynamicParticle* /*originalTarget*/, G4ReactionProduct& /*targetParticle*/, G4bool& /*targetHasChanged*/, const G4Nucleus& /*targetNucleus*/, G4ReactionProduct& /*currentParticle*/, G4FastVector& /*vec*/, G4int& /*vecLen*/, G4bool /*leadFlag*/, G4ReactionProduct& /*leadingStrangeParticle*/); void AddBlackTrackParticles(const G4double /*epnb*/, const G4int /*npnb*/, const G4double /*edta*/, const G4int /*ndta*/, const G4ReactionProduct& /*modifiedOriginal*/, G4int /*PinNucleus*/, G4int /*NinNucleus*/, const G4Nucleus& /*aNucleus*/, G4FastVector& /*vec*/, G4int& /*vecLen*/ ); G4double GenerateNBodyEvent(const G4double totalEnergy, const G4bool constantCrossSection, G4FastVector &vec, G4int& vecLen); G4double GenerateNBodyEventT(const G4double totalEnergy, const G4bool constantCrossSection, std::vector& list); void NuclearReaction(G4FastVector &vec, G4int& vecLen, const G4HadProjectile* originalIncident, const G4Nucleus& aNucleus, const G4double theAtomicMass, const G4double* massVec); protected: // with description void Rotate(const G4double numberofFinalStateNucleons, const G4ThreeVector& temp, const G4ReactionProduct& modifiedOriginal, const G4HadProjectile* originalIncident, const G4Nucleus& targetNucleus, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4FastVector &vec, G4int& vecLen ); void Defs1(const G4ReactionProduct& modifiedOriginal, G4ReactionProduct& currentParticle, G4ReactionProduct& targetParticle, G4FastVector &vec, G4int& vecLen); std::pair GetFinalStateNucleons( const G4DynamicParticle* originalTarget, const G4FastVector& vec, const G4int& vecLen ); void MomentumCheck(const G4ReactionProduct &modifiedOriginal, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4FastVector &vec, G4int& vecLen); G4double normal(); G4ThreeVector Isotropic(const G4double&); }; #endif