// MAUS WARNING: THIS IS LEGACY CODE. /* This file is part of MAUS: http://micewww.pp.rl.ac.uk:8080/projects/maus * * MAUS is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * MAUS is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MAUS. If not, see . * */ #include #include #include "Geant4/G4ParticleTable.hh" #include "Geant4/G4ParticleDefinition.hh" #include "Geant4/G4Event.hh" #include "Geant4/G4PrimaryVertex.hh" #include "Geant4/G4Track.hh" #include "Geant4/G4ios.hh" #include "CLHEP/Random/Random.h" #include "src/legacy/Config/MiceModule.hh" #include "src/common_cpp/Utils/Globals.hh" #include "src/common_cpp/Simulation/MAUSPrimaryGeneratorAction.hh" namespace MAUS { /// Define static location of generator action MAUSPrimaryGeneratorAction* MAUSPrimaryGeneratorAction::self = 0; MAUSPrimaryGeneratorAction::MAUSPrimaryGeneratorAction() { gun = new G4ParticleGun(); } MAUSPrimaryGeneratorAction::~MAUSPrimaryGeneratorAction() { delete gun; } MAUSPrimaryGeneratorAction::PGParticle MAUSPrimaryGeneratorAction::Pop() { MAUSPrimaryGeneratorAction::PGParticle part = _part_q.front(); _part_q.pop(); return part; } void MAUSPrimaryGeneratorAction::GeneratePrimaries(G4Event* argEvent) { if (_part_q.size() == 0) throw(Exceptions::Exception(Exceptions::recoverable, "No primary particles", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); PGParticle part = Pop(); G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); G4ParticleDefinition* particle = particleTable->FindParticle(part.pid); if ( particle == NULL ) throw(Exceptions::Exception(Exceptions::recoverable, "Particle pid not recognised", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); if ( part.energy < particle->GetPDGMass() ) throw(Exceptions::Exception(Exceptions::recoverable, "Particle total energy less than particle mass", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); if ( part.px*part.px+part.py*part.py+part.pz*part.pz < 1e-15 ) throw(Exceptions::Exception(Exceptions::recoverable, "Particle total momentum too small", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); if (!isInWorldVolume(part.x, part.y, part.z)) { throw(Exceptions::Exception(Exceptions::recoverable, "Particle is outside world volume at position ("+ STLUtils::ToString(part.x)+", "+ STLUtils::ToString(part.y)+", "+ STLUtils::ToString(part.z)+")", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); } gun->SetParticleDefinition(particle); // Get this class' variables to define next event. gun->SetParticlePosition(G4ThreeVector (part.x, part.y, part.z)); gun->SetParticleTime(part.time); gun->SetParticleEnergy(part.energy-particle->GetPDGMass()); gun->SetParticleMomentumDirection(G4ThreeVector (part.px, part.py, part.pz)); gun-> SetParticlePolarization(G4ThreeVector (part.sx, part.sy, part.sz)); gun->GeneratePrimaryVertex(argEvent); unsigned int uint_max = std::numeric_limits::max(); if ( part.seed < 0 || part.seed > uint_max ) { throw(Exceptions::Exception(Exceptions::recoverable, "Random seed out of range", "MAUSPrimaryGeneratorAction::GeneratePrimaries")); } CLHEP::HepRandom::setTheSeed(part.seed); } bool MAUSPrimaryGeneratorAction::isInWorldVolume(double x, double y, double z) { MiceModule* root = Globals::GetInstance()->GetMonteCarloMiceModules(); if (root == NULL) { return true; } bool isInside = fabs(x) < root->dimensions().x()/2. && fabs(y) < root->dimensions().y()/2. && fabs(z) < root->dimensions().z()/2.; return isInside; } MAUSPrimaryGeneratorAction::PGParticle::PGParticle() : x(0.), y(0.), z(0.), time(0.), px(0.), py(0.), pz(0.), sx(0.), sy(0.), sz(0.), energy(0.), pid(0), seed(0) { } void MAUSPrimaryGeneratorAction::PGParticle::ReadJson(Json::Value particle) { Json::Value pos = JsonWrapper::GetProperty (particle, "position", JsonWrapper::objectValue); Json::Value mom = JsonWrapper::GetProperty (particle, "momentum", JsonWrapper::objectValue); pid = JsonWrapper::GetProperty (particle, "particle_id", JsonWrapper::intValue).asInt(); try { seed = JsonWrapper::GetProperty (particle, "random_seed", JsonWrapper::intValue).asUInt(); } catch (std::exception stde) { throw(Exceptions::Exception(Exceptions::recoverable, "Failed to convert Json::Value integer \"random_seed\" to " "unsigned int.", "MAUSPrimaryGeneratorAction::PGParticle::ReadJson")); } x = JsonWrapper::GetProperty(pos, "x", JsonWrapper::realValue).asDouble(); y = JsonWrapper::GetProperty(pos, "y", JsonWrapper::realValue).asDouble(); z = JsonWrapper::GetProperty(pos, "z", JsonWrapper::realValue).asDouble(); px = JsonWrapper::GetProperty(mom, "x", JsonWrapper::realValue).asDouble(); py = JsonWrapper::GetProperty(mom, "y", JsonWrapper::realValue).asDouble(); pz = JsonWrapper::GetProperty(mom, "z", JsonWrapper::realValue).asDouble(); try { Json::Value spin = JsonWrapper::GetProperty (particle, "spin", JsonWrapper::objectValue); sx = JsonWrapper::GetProperty(spin, "x", JsonWrapper::realValue).asDouble(); sy = JsonWrapper::GetProperty(spin, "y", JsonWrapper::realValue).asDouble(); sz = JsonWrapper::GetProperty(spin, "z", JsonWrapper::realValue).asDouble(); } catch (MAUS::Exceptions::Exception exc) { // it's okay, caller is not interested in spin } // theta = px/pz; energy = JsonWrapper::GetProperty (particle, "energy", JsonWrapper::realValue).asDouble(); time = JsonWrapper::GetProperty (particle, "time", JsonWrapper::realValue).asDouble(); } Json::Value MAUSPrimaryGeneratorAction::PGParticle::WriteJson() { Json::Value pos(Json::objectValue); pos["x"] = Json::Value(x); pos["y"] = Json::Value(y); pos["z"] = Json::Value(z); Json::Value mom(Json::objectValue); mom["x"] = Json::Value(px); mom["y"] = Json::Value(py); mom["z"] = Json::Value(pz); Json::Value spin(Json::objectValue); spin["x"] = Json::Value(sx); spin["y"] = Json::Value(sy); spin["z"] = Json::Value(sz); Json::Value particle(Json::objectValue); particle["position"] = pos; particle["momentum"] = mom; particle["spin"] = spin; particle["particle_id"] = Json::Value(pid); particle["random_seed"] = Json::Value(Json::Int(seed)); particle["energy"] = Json::Value(energy); particle["time"] = Json::Value(time); return particle; } MAUS::Primary* MAUSPrimaryGeneratorAction::PGParticle::WriteCpp() { MAUS::Primary* prim = new MAUS::Primary(); prim->SetPosition(MAUS::ThreeVector(x, y, z)); prim->SetSpin(MAUS::ThreeVector(sx, sy, sz)); prim->SetMomentum(MAUS::ThreeVector(px, py, pz)); prim->SetEnergy(energy); prim->SetEnergy(time); prim->SetParticleId(pid); prim->SetRandomSeed(seed); return prim; } void MAUSPrimaryGeneratorAction::PGParticle::ReadCpp(MAUS::Primary* prim) { x = prim->GetPosition().x(); y = prim->GetPosition().y(); z = prim->GetPosition().z(); sx = prim->GetSpin().x(); sy = prim->GetSpin().y(); sz = prim->GetSpin().z(); energy = prim->GetEnergy(); px = prim->GetMomentum().x(); py = prim->GetMomentum().y(); pz = prim->GetMomentum().z(); time = prim->GetTime(); pid = prim->GetParticleId(); seed = prim->GetRandomSeed(); } void MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition() { G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()-> FindParticle(pid); double mass = particle->GetPDGMass(); if (energy < mass) throw Exceptions::Exception(Exceptions::recoverable, "Attempt to set mass shell condition when (total) energy < mass", "MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition"); if (fabs(px)+fabs(py)+fabs(pz) == 0.) throw Exceptions::Exception(Exceptions::recoverable, "Attempt to set mass shell condition when momentum is 0.", "MAUSPrimaryGeneratorAction::PGParticle::MassShellCondition"); double norm = sqrt((energy*energy-mass*mass)/(px*px + py*py + pz*pz)); px *= norm; py *= norm; pz *= norm; } MAUSPrimaryGeneratorAction::PGParticle::PGParticle(VirtualHit hit) { x = hit.GetPosition().x(); y = hit.GetPosition().y(); z = hit.GetPosition().z(); time = hit.GetTime(); px = hit.GetMomentum().x(); py = hit.GetMomentum().y(); pz = hit.GetMomentum().z(); sx = hit.GetSpin().x(); sy = hit.GetSpin().y(); sz = hit.GetSpin().z(); energy = sqrt(px*px+py*py+pz*pz+hit.GetMass()*hit.GetMass()); pid = hit.GetParticleId(); seed = 0; } Primary MAUSPrimaryGeneratorAction::PGParticle::GetPrimary() { Primary prim; prim.SetRandomSeed(seed); prim.SetParticleId(pid); prim.SetTime(time); prim.SetEnergy(energy); prim.SetPosition(ThreeVector(x, y, z)); prim.SetMomentum(ThreeVector(px, py, pz)); prim.SetSpin(ThreeVector(sx, sy, sz)); return prim; } } // ends MAUS namespace