// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4CollisionPN.hh,v 1.3 2006-06-29 20:34:41 gunter Exp $ // // ------------------------------------------------------------------- // GEANT4 Class file // // For information related to this code contact: // // File name: G4CollisionNN // // Author: Maria Grazia Pia // // Creation date: 15 April 1999 // // Modifications: // // ------------------------------------------------------------------- #ifndef G4COLLISIONPN_HH #define G4COLLISIONPN_HH #include "globals.hh" #include "G4CollisionComposite.hh" #include "G4CollisionVector.hh" #include "G4VCrossSectionSource.hh" #include class G4KineticTrack; class G4CollisionPN : public G4CollisionComposite { public: G4CollisionPN(); virtual ~G4CollisionPN(); G4bool operator==(const G4CollisionPN &right) const; G4bool operator!=(const G4CollisionPN &right) const; virtual G4String GetName() const { return "PN CollisionComposite"; } private: G4CollisionPN(const G4CollisionPN &); G4CollisionPN & operator= (const G4CollisionPN &); protected: virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return crossSectionSource; } virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; } virtual const std::vector& GetListOfColliders(G4int whichOne) const; private: G4VCrossSectionSource* crossSectionSource; std::vector colliders1; std::vector colliders2; }; #endif