// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ #ifndef G4DiffractiveHHScatterer_h #define G4DiffractiveHHScatterer_h 1 // ------------------------------------------------------------ // GEANT 4 class header file // // ---------------- G4DiffractiveExcitation -------------- // by Gunter Folger, October 1998. // diffractive Excitation used by strings models // Take a projectile and a target // excite the projectile and target // ------------------------------------------------------------ #include "globals.hh" class G4DiffractiveExcitation; class G4LundStringFragmentation; class G4KineticTrack; #include "G4KineticTrackVector.hh" #include "G4FTFParameters.hh" #include "G4ExcitedString.hh" class G4DiffractiveHHScatterer { public: G4DiffractiveHHScatterer(); virtual ~G4DiffractiveHHScatterer(); // G4KineticTrackVector * Scatter(const G4KineticTrack & aTrack, const G4KineticTrack & bTrack); virtual void CreateStrings() const; /* (G4VSplitableHadron * aHadron, G4bool isProjectile, G4ExcitedString * FirstString, G4ExcitedString * SecondString, G4FTFParameters *theParameters) const; */ private: const G4DiffractiveExcitation * theExcitation; G4LundStringFragmentation * theStringFragmentation; G4FTFParameters *theParameters; }; #endif