// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id$ // //--------------------------------------------------------------------- // // Geant4 header G4E1Probability // // by V. Lara (May 2003) // // Modifications: // 18.05.2010 V.Ivanchenko trying to speedup the most slow method // by usage of G4Pow, integer A and introduction of const members // // #ifndef G4E1Probability_hh #define G4E1Probability_hh #include "globals.hh" #include "G4VEmissionProbability.hh" #include "G4Fragment.hh" class G4Pow; class G4E1Probability : public G4VEmissionProbability { public: G4E1Probability(); virtual ~G4E1Probability(); G4double EmissionProbability(const G4Fragment& frag, G4double excite); G4double EmissionProbDensity(const G4Fragment& frag, G4double ePhoton); private: G4E1Probability(const G4E1Probability& right); const G4E1Probability& operator=(const G4E1Probability& right); G4bool operator==(const G4E1Probability& right) const; G4bool operator!=(const G4E1Probability& right) const; // Integrator (simple Gaussian quadrature) G4double EmissionIntegration(const G4Fragment& frag, G4double lowLim, G4double upLim); // members G4Pow* fG4pow; G4double theLevelDensityParameter; G4double normC; }; #endif