// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #ifndef G4HadProjectile_hh #define G4HadProjectile_hh #include "globals.hh" #include "G4Material.hh" #include "G4ParticleDefinition.hh" #include "G4LorentzVector.hh" #include "G4LorentzVector.hh" #include "G4LorentzRotation.hh" class G4Track; class G4DynamicParticle; class G4HadProjectile { public: G4HadProjectile(); G4HadProjectile(const G4Track &aT); G4HadProjectile(const G4DynamicParticle &aT); ~G4HadProjectile(); void Initialise(const G4Track &aT); inline const G4Material * GetMaterial() const; inline const G4ParticleDefinition * GetDefinition() const; inline const G4LorentzVector & Get4Momentum() const; inline G4LorentzRotation & GetTrafoToLab(); inline G4double GetKineticEnergy() const; inline G4double GetTotalEnergy() const; inline G4double GetTotalMomentum() const; inline G4double GetGlobalTime() const; inline G4double GetBoundEnergy() const; inline void SetGlobalTime(G4double t); inline void SetBoundEnergy(G4double e); private: // hide assignment operator as private G4HadProjectile& operator=(const G4HadProjectile &right); G4HadProjectile(const G4HadProjectile& ); const G4Material * theMat; G4LorentzVector theOrgMom; G4LorentzVector theMom; const G4ParticleDefinition * theDef; G4LorentzRotation toLabFrame; G4double theTime; G4double theBoundEnergy; }; const G4Material * G4HadProjectile::GetMaterial() const { return theMat; } const G4ParticleDefinition * G4HadProjectile::GetDefinition() const { return theDef; } inline const G4LorentzVector& G4HadProjectile::Get4Momentum() const { return theMom; } inline G4LorentzRotation& G4HadProjectile::GetTrafoToLab() { return toLabFrame; } G4double G4HadProjectile::GetTotalEnergy() const { return Get4Momentum().e(); } G4double G4HadProjectile::GetTotalMomentum() const { return Get4Momentum().vect().mag(); } G4double G4HadProjectile::GetKineticEnergy() const { G4double ekin = GetTotalEnergy() - GetDefinition()->GetPDGMass(); if(ekin < 0.0) { ekin = 0.0; } return ekin; } inline G4double G4HadProjectile::GetGlobalTime() const { return theTime; } inline G4double G4HadProjectile::GetBoundEnergy() const { return theBoundEnergy; } inline void G4HadProjectile::SetGlobalTime(G4double t) { theTime = t; } inline void G4HadProjectile::SetBoundEnergy(G4double e) { theBoundEnergy = e; } #endif