// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4ITReactionChange.hh 64057 2012-10-30 15:04:49Z gcosmo $ // // Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) // // WARNING : This class is released as a prototype. // It might strongly evolve or even disapear in the next releases. // // History: // ----------- // 10 Oct 2011 M.Karamitros created // // ------------------------------------------------------------------- #ifndef G4ITReactionChange_H #define G4ITReactionChange_H #include "globals.hh" #include "G4ParticleChange.hh" #include "G4TrackFastVector.hh" /** Similar to G4ParticleChange, but deal with two tracks * rather than one. */ class G4ITReactionChange { public: /** Default constructor */ G4ITReactionChange(); /** Default destructor */ virtual ~G4ITReactionChange(); //_____________________________________________________ // To be used by reaction processes void Initialize(const G4Track&, const G4Track&, G4VParticleChange* particleChangeA = 0, G4VParticleChange* particleChangeB = 0 ) ; void AddSecondary(G4Track* aSecondary); inline void KillParents(G4bool); // If both parents are not killed therefore // we can used the particle change // you will have to give the pointers // of your particleChange while intializing // but it might tell you that energy is not // conserved for instance G4VParticleChange* GetParticleChange(const G4Track*); //_____________________________________________________ // Not to be used in reaction processes void UpdateStepInfo(G4Step*, G4Step*); G4Track* GetSecondary(G4int) const; G4TrackFastVector* GetfSecondary() ; G4int GetNumberOfSecondaries() const; G4bool WereParentsKilled() const; const G4Track* GetTrackA(); const G4Track* GetTrackB(); protected: /** Copy constructor * \param other Object to copy from */ G4ITReactionChange(const G4ITReactionChange& other); /** Assignment operator * \param other Object to assign from * \return A reference to this */ G4ITReactionChange& operator=(const G4ITReactionChange& other); // equal/unequal operator G4bool operator==(const G4ITReactionChange &right) const; G4bool operator!=(const G4ITReactionChange &right) const; // "equal" means that the objects have the same pointer. protected: std::map fParticleChange; G4TrackFastVector* fSecondaries ; G4int fNumberOfSecondaries; G4bool fKillParents ; G4bool fParticleChangeIsSet; }; inline G4Track* G4ITReactionChange::GetSecondary(G4int anIndex) const { return (*fSecondaries)[anIndex]; } inline G4int G4ITReactionChange::GetNumberOfSecondaries() const { return fNumberOfSecondaries; } inline void G4ITReactionChange::KillParents(G4bool kill) { fKillParents = kill; } inline G4bool G4ITReactionChange::WereParentsKilled() const { return fKillParents ; } inline G4TrackFastVector* G4ITReactionChange::GetfSecondary() { return fSecondaries; } #endif // G4ITReactionChange_H