// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id$ // Defines an interface to evaporation models of Bertini cascase (BERT) // based on INUCL code. // // 20100405 M. Kelsey -- Pass const-ref std::vector<> // 20100517 M. Kelsey -- MakeG4EvaporationInuclCollider a data member. // 20100520 M. Kelsey -- Clean up interface #ifndef G4INUCLEVAPORATION_h #define G4INUCLEVAPORATION_h 1 #include "globals.hh" #include "G4VEvaporation.hh" #include "G4Fragment.hh" class G4EvaporationInuclCollider; class G4InuclEvaporation : public G4VEvaporation { public: G4InuclEvaporation(); ~G4InuclEvaporation(); private: G4InuclEvaporation(const G4InuclEvaporation &right); const G4InuclEvaporation & operator=(const G4InuclEvaporation &right); G4bool operator==(const G4InuclEvaporation &right) const; G4bool operator!=(const G4InuclEvaporation &right) const; public: G4FragmentVector * BreakItUp(const G4Fragment &theNucleus); void setVerboseLevel( const G4int verbose ); private: G4int verboseLevel; G4EvaporationInuclCollider* evaporator; }; #endif