// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4NeutronKiller.hh 69887 2013-05-17 08:17:02Z gcosmo $ // //--------------------------------------------------------------------------- // // ClassName: G4NeutronKiller // // Description: The process to kill neutrons to save CPU // // Author: V.Ivanchenko 26/09/00 for HARP software // //---------------------------------------------------------------------------- // // Class description: // // G4NeutronKiller allows to remove unwanted neutrons from simulation in // order to improve CPU performance. There are two parameters: // // 1) low energy threshold for neutron kinetic energy (default 0) // 2) time limit for neutron track (default DBL_MAX) // // These parameters can be changed via Set methods or by UI commands: // /physics_engine/neutron/energyCut // /physics_engine/neutron/timeLimit // // If a neutron track is killed no energy deposition is added to the step // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #ifndef NeutronKiller_h #define NeutronKiller_h 1 #include "globals.hh" #include "G4VDiscreteProcess.hh" #include "G4ParticleDefinition.hh" #include "G4Step.hh" #include "G4Track.hh" class G4NeutronKillerMessenger; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class G4NeutronKiller : public G4VDiscreteProcess { public: G4NeutronKiller(const G4String& processName = "nKiller", G4ProcessType aType = fGeneral ); virtual ~G4NeutronKiller(); G4bool IsApplicable(const G4ParticleDefinition&); void SetTimeLimit(G4double); void SetKinEnergyLimit(G4double); G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition); G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&); G4double GetMeanFreePath(const G4Track&, G4double,G4ForceCondition*); private: // hide assignment operator as private G4NeutronKiller(const G4NeutronKiller&); G4NeutronKiller& operator = (const G4NeutronKiller &right); G4double kinEnergyThreshold; G4double timeThreshold; G4NeutronKillerMessenger* pMess; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... inline G4double G4NeutronKiller::PostStepGetPhysicalInteractionLength( const G4Track& aTrack, G4double, G4ForceCondition* condition) { // condition is set to "Not Forced" *condition = NotForced; G4double limit = DBL_MAX; if(aTrack.GetGlobalTime() > timeThreshold || aTrack.GetKineticEnergy() < kinEnergyThreshold) limit = 0.0; return limit; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... inline G4double G4NeutronKiller::GetMeanFreePath(const G4Track&,G4double, G4ForceCondition*) { return DBL_MAX; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... inline G4VParticleChange* G4NeutronKiller::PostStepDoIt(const G4Track& aTrack, const G4Step&) { pParticleChange->Initialize(aTrack); pParticleChange->ProposeTrackStatus(fStopAndKill); return pParticleChange; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif