// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id$ // // 20100112 M. Kelsey -- Add additional operator() which uses pointers, // also fix bug which returns wrong result // 20110415 M. Kelsey -- Add additional operator() for G4CascadParticle #ifndef G4ParticleLargerBeta_h #define G4ParticleLargerBeta_h #include "G4CascadParticle.hh" #include "G4InuclElementaryParticle.hh" class G4ParticleLargerBeta { public: G4bool operator() (const G4InuclElementaryParticle& part1, const G4InuclElementaryParticle& part2) { return (part1.getMomModule()/part1.getEnergy() >= part2.getMomModule()/part2.getEnergy() ); } G4bool operator() (const G4InuclElementaryParticle* part1, const G4InuclElementaryParticle* part2) { return (part1 && part2 && operator()(*part1, *part2)); } G4bool operator() (const G4CascadParticle& part1, const G4CascadParticle& part2) { return (operator()(part1.getParticle(), part2.getParticle())); } G4bool operator() (const G4CascadParticle* part1, const G4CascadParticle* part2) { return (part1 && part2 && operator()(*part1, *part2)); } }; #endif /* G4ParticleLargerBeta_h */