// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // // class G4TouchableHistory // // Class description: // // Object representing a touchable detector element, and its history in the // geometrical hierarchy, including its net resultant local->global transform. // History: // - Created. Paul Kent, August 1996 // ---------------------------------------------------------------------- #ifndef G4TOUCHABLEHISTORY_HH #define G4TOUCHABLEHISTORY_HH #include "G4VTouchable.hh" #include "G4NavigationHistory.hh" #include "G4Allocator.hh" #include "G4LogicalVolume.hh" #include "G4ThreeVector.hh" #include "G4RotationMatrix.hh" class G4TouchableHistory : public G4VTouchable { public: // with description G4TouchableHistory( const G4NavigationHistory& history ); G4TouchableHistory(); // The default constructor produces a touchable-history of // 'zero-depth', ie an "unphysical" and not very unusable one. // It is for initialisation only. ~G4TouchableHistory(); inline G4VPhysicalVolume* GetVolume( G4int depth=0 ) const; inline G4VSolid* GetSolid( G4int depth=0 ) const; const G4ThreeVector& GetTranslation( G4int depth=0 ) const; const G4RotationMatrix* GetRotation( G4int depth=0 ) const; inline G4int GetReplicaNumber( G4int depth=0 ) const; inline G4int GetHistoryDepth() const; G4int MoveUpHistory( G4int num_levels = 1 ); // Access methods for touchables with history void UpdateYourself( G4VPhysicalVolume* pPhysVol, const G4NavigationHistory* history=0 ); // Update methods for touchables with history public: // without description inline const G4NavigationHistory* GetHistory() const; // Should this method be "deprecated" ? // it is used now in G4Navigator::LocateGlobalPointAndSetup inline void *operator new(size_t); inline void operator delete(void *aTH); // Override "new" and "delete" to use "G4Allocator". private: inline G4int CalculateHistoryIndex( G4int stackDepth ) const; G4RotationMatrix frot; G4ThreeVector ftlate; G4NavigationHistory fhistory; }; #include "G4TouchableHistory.icc" #endif