// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // // ------------------------------------------------------------ // GEANT 4 class header file // // #ifndef G4UnknownDecay_h #define G4UnknownDecay_h 1 #include #include "G4ios.hh" #include "globals.hh" #include "G4VDiscreteProcess.hh" #include "G4ParticleChangeForDecay.hh" class G4UnknownDecay : public G4VDiscreteProcess { // Class Description // This class is a decay process for "unknown" particle. public: // Constructors G4UnknownDecay(const G4String& processName ="UnknownDecay"); // Destructor virtual ~G4UnknownDecay(); private: // copy constructor G4UnknownDecay(const G4UnknownDecay &right); // Assignment Operation (generated) G4UnknownDecay & operator=(const G4UnknownDecay &right); public: //With Description virtual G4VParticleChange *PostStepDoIt( const G4Track& aTrack, const G4Step& aStep ); virtual void BuildPhysicsTable(const G4ParticleDefinition&); // In G4UnknownDecay, thePhysicsTable stores values of // beta * std::sqrt( 1 - beta*beta) // as a function of normalized kinetic enregy (=Ekin/mass), // becasuse this table is universal for all particle types, virtual G4bool IsApplicable(const G4ParticleDefinition&); // returns "true" if the decay process can be applied to // the particle type. protected: // With Description virtual G4VParticleChange* DecayIt( const G4Track& aTrack, const G4Step& aStep ); // The DecayIt() method returns by pointer a particle-change object, // which has information of daughter particles. public: virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ); protected: // With Description // GetMeanFreePath returns ctau*beta*gamma for decay in flight virtual G4double GetMeanFreePath(const G4Track& aTrack, G4double previousStepSize, G4ForceCondition* condition ); public: void SetVerboseLevel(G4int value); G4int GetVerboseLevel() const; private: G4int verboseLevel; // controle flag for output message // 0: Silent // 1: Warning message // 2: More private: // HighestValue. const G4double HighestValue; // ParticleChange for decay process G4ParticleChangeForDecay fParticleChangeForDecay; }; inline G4double G4UnknownDecay::PostStepGetPhysicalInteractionLength( const G4Track& track, G4double /*previousStepSize*/, G4ForceCondition* condition ) { // pre-assigned UnknownDecay time G4double pTime = track.GetDynamicParticle()->GetPreAssignedDecayProperTime(); if (pTime < 0.) pTime = DBL_MIN; // condition is set to "Not Forced" *condition = NotForced; // reminder proper time G4double remainder = pTime - track.GetProperTime(); if (remainder <= 0.0) remainder = DBL_MIN; // use pre-assigned Decay time to determine PIL //return GetMeanFreePath(track, previousStepSize, condition); return remainder*CLHEP::c_light; } inline void G4UnknownDecay::SetVerboseLevel(G4int value){ verboseLevel = value; } inline G4int G4UnknownDecay::GetVerboseLevel() const { return verboseLevel; } inline G4VParticleChange* G4UnknownDecay::PostStepDoIt( const G4Track& aTrack, const G4Step& aStep ) { return DecayIt(aTrack, aStep); } #endif