// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id$ // // // ------------------------------------------------------------ // GEANT 4 class header file // Class Description: // This class is an virtual class for constructing // particles and processes. This class objects will be // registered to G4VPhysicsList. // // User must implement following four virtual methods // in his own concrete class derived from this class. // // all necessary particle type will be instantiated // virtual void ConstructParticle(); // // all physics processes will be instantiated and // registered to the process manager of each particle type // virtual void ConstructProcess(); // // Only one physics constructor can be registered to // Modular Physics List for each "physics_type". // Physics constructors with same "physics_type" can be // replaced by using the method of // G4VModularPhysicsList::ReplacePhysics() // // // ------------------------------------------- // History // first version 12 Nov. 2000 by H.Kurashige // Add physicsType 14 Mar. 2011 by H.Kurashige // Add RegisterProcess 1 May 2011 by H.Kurashige // ------------------------------------------------------------ #ifndef G4VPhysicsConstructor_h #define G4VPhysicsConstructor_h 1 #include "globals.hh" #include "G4ios.hh" #include "G4ParticleTable.hh" #include "G4PhysicsListHelper.hh" class G4VPhysicsConstructor { public: // with description G4VPhysicsConstructor(const G4String& =""); G4VPhysicsConstructor(const G4String& name, G4int physics_type); virtual ~G4VPhysicsConstructor(); virtual void ConstructParticle()=0; // This method will be invoked in the Construct() method. // each particle type will be instantiated virtual void ConstructProcess()=0; // This method will be invoked in the Construct() method. // each physics process will be instantiated and // registered to the process manager of each particle type inline void SetPhysicsName(const G4String& =""); inline const G4String& GetPhysicsName() const; inline void SetPhysicsType(G4int); inline G4int GetPhysicsType() const; inline void SetVerboseLevel(G4int value); inline G4int GetVerboseLevel() const; // set/get controle flag for output message // 0: Silent // 1: Warning message // 2: More // verbose level is set equal to physics list when registered protected: inline G4bool RegisterProcess(G4VProcess* process, G4ParticleDefinition* particle); // Register a process to the particle type // according to the ordering parameter table // 'true' is returned if the process is registerd successfully protected: G4int verboseLevel; G4String namePhysics; G4int typePhysics; G4ParticleTable* theParticleTable; G4ParticleTable::G4PTblDicIterator* theParticleIterator; // the particle table has the complete List of existing particle types G4PhysicsListHelper* thePLHelper; }; // Inlined methods inline void G4VPhysicsConstructor::SetVerboseLevel(G4int value) { verboseLevel = value; } inline G4int G4VPhysicsConstructor::GetVerboseLevel() const { return verboseLevel; } inline void G4VPhysicsConstructor::SetPhysicsName(const G4String& name) { namePhysics = name; } inline const G4String& G4VPhysicsConstructor::GetPhysicsName() const { return namePhysics; } inline void G4VPhysicsConstructor::SetPhysicsType(G4int val) { if (val>0) typePhysics = val; } inline G4int G4VPhysicsConstructor::GetPhysicsType() const { return typePhysics; } inline G4bool G4VPhysicsConstructor::RegisterProcess(G4VProcess* process, G4ParticleDefinition* particle) { return thePLHelper->RegisterProcess(process, particle); } #endif