Anatomist commands reference: ExtractTexture


ExtractTexture

New in Anatomist 3.0
Extracts the texture of a textured object and maks a new texture object from it
Attribute: Type: Description:
object int object from which the texture has to be exported
time float (optional) If provided on a time object, the texture will be extracted at the given time position. If time < 0 or if not provided, all timesteps will be extracted and the resulting texture will have several timesteps (only texture time is taken into account: for instance a fusion time mesh + still texture will lead to only one timestep).
res_pointer int (optional) resulting texture

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