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Anatomist: Configuration options |
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Anatomist can be customized in a personal options file. This file is located in
the .anatomist/config directory of your account and is named
settings.cfg (${HOME}/.anatomist/config/settings.cfg on unix).
The configuration file holds the settings selected from the Preferences
menu of Anatomist, and may contain additional, "hidden" options which are not
(or not yet) accessible via the user interface. It is basicly a list of options with
values and the file can have two distinct formats at the moment.
*BEGIN TREE anatomist_settings anatomist_version 1.30alpha enableUnstable 1 html_browser konqueror %1 & *END
attributes = { '__syntax__' : 'anatomist_settings', 'anatomist_version' : '1.30alpha', 'enableUnstable' : 1, 'html_browser' : 'konqueror %1 &', }
Python format is more flexible than the older "tree" format because it allows unknown tags. This is important because it keeps compatibility with older anatomist versions: at the moment, new options saved in the settings file will prevent older anatomist versions to read the whole file. Inversely, the python format is only supported (and readable) since Anatomist 1.29.
Options value can take simple types: string, int, float, vector of int...
Here is a complete (I hope) list of the possible options:
Option | Type | Default value | Possible values | Description | Exists since anatomist version |
anatomist_version | string | Higher version used | all | ||
axialConvention | string | radio | radio, neuro | Display convention for axial and coronal slices | 1.30 |
boxSelectionColorMode | string | gray | gray, as_selection, custom | When box selection highlighting is enabled (see boxSelectionHighlight), this parameter determines how boxes colors are set. In custom mode, the custom color is given by the boxSelectionCustomColor parameter. | 4.2 |
boxSelectionCustomColor | float_vector | [ 0.7, 0.7, 0.7, 1. ] | RGB (3 float between 0 and 1), or RGBA | When box selection highlighting is enabled (see boxSelectionHighlight), and in custom color mode (see boxSelectionColorMode), this parameter specified the boxes colors. | 4.2 |
boxSelectionIndividual | int | 0 | 0, 1 | When box selection highlighting is enabled (see boxSelectionHighlight), this parameter specified whether there is one global box (0) or one box for each selected object (1). | 4.2 |
boxSelectionHighlight | int | 1 | 0, 1 | Enables (1) or disables (0) box selection highlighting. Box selection draws a bow around selected objects in seletion control mode. Several parameters control the way bowes are rendered: see boxSelectionIndividual, boxSelectionColorMode, and boxSelectionCustomColor. | 4.2 |
clipBrowserValues | int | 0 | positive int | Maximum number of characters displayed in graph, nomenclatures and other tree attributes in browsers. 0 means unlimited (default). It may be useful to set a limit here because on some Linux X servers and some Qt implementations, displaying too large text may result in anatomist crashing. | 4.0.2 |
commonScannerBasedReferential | int | 0 | 0, 1 | Assumes all "scanner-based" referentials in image headers are the same. By default they are considered all different. | 4.2 |
confirmBeforeQuit | int | 1 | 0, 1 | Display or don't display the confirmation box when quittng Anatomist. | 4.3 |
controlWindowLogo | int | 1 | 0, 1 | Allows to hide the logo image and (take less space) | all |
cursorColor | int_vector | None | RGB (3 ints) | Color of the 3D windows cursor. Only valid if cursorColorAuto is 0 | all |
cursorColorAuto | int | 1 | 0, 1 | In auto mode, a default color is taken and cursorColor is not taken into account | all |
cursorShape | string | cross | cross, circle | Shape of the 3D cursor. In Anatomist 1.30, only cross was implemented. In Anatomist 3.0, cursors can be any anatomist object. A number of cursors are available, and users can add their own ones in their .anatomist/cursors directory. | all |
cursorSize | int | 20 | positive int | Size of the 3D cursor (in mm) | all |
displayCursorPosition | int | 1 | 0, 1 | Display or not the statusbar in 3D windows with the cursor position and image values | 4.1 |
disableOpenGLSelection | int | 0 | 0, 1 | Avoid using OpenGL-based selection (in selection control, and 3D windows tooltips). It may be needed with some buggy OpenGL implementations which may cause Anatomist to crash. The "Surface Paint" tool also makes use of it in an unconditional way, so this module might still crash with such an OpenGL implementation. | 4.1 |
displayCursorPosition | int | 1 | 0, 1 | Display or not the statusbar in 3D windows with the cursor position and image values | 4.1 |
enableUnstable | int | 0 | 0, 1 | Enable or disable unstable and buggy (dangerous) features | 1.30 |
graphDisplayMode | string | meshes | meshes, voxels, all, first | Display mode for 3D objects in graph nodes and relations | all (used since 3.0) |
graphHierarchyAttribute | string | name | name, label | Graph nodes attribute used to link and color with nomenclature names | all (used since 3.0) |
graphUseHierarchy | int | 1 | 0, 1 | enable or disable the coloring of graph 3D elements according to a nomenclature hierarchy | all (used since 3.0) |
graphUseToolTips | int | 1 | 0, 1 | enable or disable tooltips on 3D views, to display graph nodes labels | all (used since 3.0) |
html_browser | string | system dependent | command used to run a HTML borwser for the documentation | all | |
language | string | system default | en, fr, ... | Translation language in the GUI | all |
leftRightDisplayed | int | used only since Anatomist 4.3 | all | ||
linkedCursor | int | 1 | 0, 1 | Display / hide the 3D cursor | all |
listview_background | string | None | Image file to be displayed in "listview" widgets of the GUI: the control window objects and windows lists, browsers etc. This is only a gadget to customize the look of Anatomist. Filenames without an absolute path are taken in the ${HOME}/.anatomist/icons/ directory | all | |
maxTextureUnitsUsed | int | -1 | >= -1 | Limit the number of OpenGL texture units used. The default is -1, unlimited. Try this option if you encounter OpenGL rendering problems. Such problems have been seen on Windows machines, where rendering was not performed at all if more than 3 texture units were enabled (even on non-tetured objects). | 4.1 |
path_list | string | Paths list to be inserted in the pre-seelcted directories of file dialogs. It can be useful to reach quickly your favorite data directories | all | ||
selectionColor | int_vector | RGB (3 ints) | Selection color for graph nodes | all | |
selectionColorInverse | int | 0 | 0, 1 | If this option is enabled, the selection color is the negative of the original color of the selected object. In this case, selectionColor is not taken into account | all |
selectionRenderingMode | string | ColoredSelection | ColoredSelection, OutlinedSelection | Sets the way selected objects visually appear in 3D renderings. The default, ColoredSelection draws them in a different color (see selectionColor and selectionColorInverse). In OutlinedSelection mode, selected objects don't change color but have a thick outline with the selection color. | 3.1.5 |
useSpmOrigin | int | 0 | 0, 1 | If enabled, SPM volumes with an origin are automatically assigned a referential and transformation at load time to take it into account. This used to be the default and only possible behaviour in anatomist 1.29 and previous versions, but as it is often annoying, it has been disabled. When disabled, the same referential can be created via an object-specific option of volumes | 1.30 |
volumeInterpolation | int | 1 | 0, 1 | By default, resampled volumes values are interpolated from neighbouring voxels. This gives a nice smooth aspect but is slower and may not let you see the exact limits of the voxels. | all |
windowSizeFactor | float | 1.5 | > 0 | Default windows size factor. 1.0 corresponds to 1 pixel for 1mm in data space, larger values means larger windows. Depending on the size and resolution of your screen, you may want to change this default value. | 3.0 (default changed from 1. to 1.5 in Anatomist 4.1) |
windowsUseGraphicsView | int | 0 on MacOS, 1 on other systems | 0, 1 | When enabled, use a Qt Graphics View as foreground layer in 3D windows: it allows to draw various things on top of the OpenGL renderings, and will be used for visual feedback during interactions, or to display information. It is used for instance for palette contol feedback. | 4.4 |