/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkImageRectilinearWipe.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkImageRectilinearWipe - make a rectilinear combination of two images. // .SECTION Description // vtkImageRectilinearWipe makes a rectilinear combination of two // images. The two input images must correspond in size, scalar type and // number of components. // The resulting image has four possible configurations // called: // Quad - alternate input 0 and input 1 horizontally and // vertically. Select this with SetWipeModeToQuad. The Position // specifies the location of the quad intersection. // Corner - 3 of one input and 1 of the other. Select the location of // input 0 with with SetWipeModeToLowerLeft, SetWipeModeToLowerRight, // SetWipeModeToUpperLeft and SetWipeModeToUpperRight. The Position // selects the location of the corner. // Horizontal - alternate input 0 and input 1 with a vertical // split. Select this with SetWipeModeToHorizontal. Position[0] // specifies the location of the vertical transition between input 0 // and input 1. // Vertical - alternate input 0 and input 1 with a horizontal // split. Only the y The intersection point of the rectilinear points // is controlled with the Point ivar. // .SECTION Thanks // This work was supported by PHS Research Grant No. 1 P41 RR13218-01 // from the National Center for Research Resources. // .SECTION See Also // vtkImageCheckerboard #ifndef __vtkImageRectilinearWipe_h #define __vtkImageRectilinearWipe_h #include "vtkThreadedImageAlgorithm.h" #define VTK_WIPE_QUAD 0 #define VTK_WIPE_HORIZONTAL 1 #define VTK_WIPE_VERTICAL 2 #define VTK_WIPE_LOWER_LEFT 3 #define VTK_WIPE_LOWER_RIGHT 4 #define VTK_WIPE_UPPER_LEFT 5 #define VTK_WIPE_UPPER_RIGHT 6 class VTK_IMAGING_EXPORT vtkImageRectilinearWipe : public vtkThreadedImageAlgorithm { public: static vtkImageRectilinearWipe *New(); vtkTypeRevisionMacro(vtkImageRectilinearWipe,vtkThreadedImageAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Set/Get the location of the image transition. Note that position is // specified in pixels. vtkSetVector2Macro(Position,int); vtkGetVectorMacro(Position,int,2); // Description: // Set the two inputs to this filter. virtual void SetInput1(vtkDataObject *in) { this->SetInput(0,in); } virtual void SetInput2(vtkDataObject *in) { this->SetInput(1,in); } // Description: // Specify the wipe mode. This mode determnis how input 0 and input // 1 are combined to produce the output. Each mode uses one or both // of the values stored in Position. // SetWipeToQuad - alternate input 0 and input 1 horizontally and // vertically. The Position specifies the location of the quad // intersection. // SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one // input and 1 of the other. Select the location of input 0 to the // LowerLeft{LowerRight,UpperLeft,UpperRight}. Position // selects the location of the corner. // SetWipeToHorizontal - alternate input 0 and input 1 with a vertical // split. Position[0] specifies the location of the vertical // transition between input 0 and input 1. // SetWipeToVertical - alternate input 0 and input 1 with a // horizontal split. Position[1] specifies the location of the // horizonal transition between input 0 and input 1. vtkSetClampMacro(Wipe,int,VTK_WIPE_QUAD,VTK_WIPE_UPPER_RIGHT); vtkGetMacro(Wipe,int); void SetWipeToQuad() {this->SetWipe(VTK_WIPE_QUAD);} void SetWipeToHorizontal() {this->SetWipe(VTK_WIPE_HORIZONTAL);} void SetWipeToVertical() {this->SetWipe(VTK_WIPE_VERTICAL);} void SetWipeToLowerLeft() {this->SetWipe(VTK_WIPE_LOWER_LEFT);} void SetWipeToLowerRight() {this->SetWipe(VTK_WIPE_LOWER_RIGHT);} void SetWipeToUpperLeft() {this->SetWipe(VTK_WIPE_UPPER_LEFT);} void SetWipeToUpperRight() {this->SetWipe(VTK_WIPE_UPPER_RIGHT);} protected: vtkImageRectilinearWipe(); ~vtkImageRectilinearWipe() {}; virtual void ThreadedRequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int extent[6], int threadId); int Position[2]; int Wipe; private: vtkImageRectilinearWipe(const vtkImageRectilinearWipe&); // Not implemented. void operator=(const vtkImageRectilinearWipe&); // Not implemented. }; #endif