/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkPlaneCollection.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkPlaneCollection - maintain a list of planes // .SECTION Description // vtkPlaneCollection is an object that creates and manipulates // lists of objects of type vtkPlane. // .SECTION See Also // vtkCollection #ifndef __vtkPlaneCollection_h #define __vtkPlaneCollection_h #include "vtkCollection.h" #include "vtkPlane.h" // Needed for inline methods class VTK_COMMON_EXPORT vtkPlaneCollection : public vtkCollection { public: vtkTypeRevisionMacro(vtkPlaneCollection,vtkCollection); static vtkPlaneCollection *New(); // Description: // Add a plane to the list. void AddItem(vtkPlane *); // Description: // Get the next plane in the list. vtkPlane *GetNextItem(); // Description: // Get the ith plane in the list. vtkPlane *GetItem(int i) { return static_cast(this->GetItemAsObject(i));}; //BTX // Description: // Reentrant safe way to get an object in a collection. Just pass the // same cookie back and forth. vtkPlane *GetNextPlane(vtkCollectionSimpleIterator &cookie); //ETX protected: vtkPlaneCollection() {}; ~vtkPlaneCollection() {}; private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); }; private: vtkPlaneCollection(const vtkPlaneCollection&); // Not implemented. void operator=(const vtkPlaneCollection&); // Not implemented. }; inline void vtkPlaneCollection::AddItem(vtkPlane *f) { this->vtkCollection::AddItem(f); } inline vtkPlane *vtkPlaneCollection::GetNextItem() { return static_cast(this->GetNextItemAsObject()); } #endif