#ifndef DEF_ALLOC #define DEF_ALLOC /* ---------------------------------------------------------------------------- @COPYRIGHT : Copyright 1993,1994,1995 David MacDonald, McConnell Brain Imaging Centre, Montreal Neurological Institute, McGill University. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies. The author and McGill University make no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. @VERSION : $Header: /software/source/minc/volume_io/Include/volume_io/alloc.h,v 1.17.2.2 2005/03/31 17:39:48 bert Exp $ ---------------------------------------------------------------------------- */ /* ----------------------------- MNI Header ----------------------------------- @NAME : alloc.h @INPUT : @OUTPUT : @RETURNS : @DESCRIPTION: A set of macros for allocating 1, 2, and 3 dimensional arrays. @METHOD : Requires the file alloc.c linked in. @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #include #include #ifdef NO_DEBUG_ALLOC #define _ALLOC_SOURCE_LINE #define _ALLOC_SOURCE_LINE_ARG_DEF #define _ALLOC_SOURCE_LINE_ARGUMENTS #define PRINT_ALLOC_SOURCE_LINE #else #define _ALLOC_SOURCE_LINE , __FILE__, __LINE__ #define _ALLOC_SOURCE_LINE_ARG_DEF , char filename[], int line_number #define _ALLOC_SOURCE_LINE_ARGUMENTS , filename, line_number #define PRINT_ALLOC_SOURCE_LINE \ print_alloc_source_line( filename, line_number ); #endif #if !VIO_PREFIX_NAMES /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC @INPUT : n_items @OUTPUT : ptr @RETURNS : @DESCRIPTION: Macro to allocate n_items of the type ptr points to, assigning : ptr. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC( ptr, n_items ) \ ASSIGN_PTR(ptr) = \ alloc_memory_1d( (size_t) (n_items), \ sizeof(*(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : FREE @INPUT : ptr @OUTPUT : @RETURNS : @DESCRIPTION: Macro to FREE the ptr. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define FREE( ptr ) \ free_memory_1d( (void **) &(ptr) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : REALLOC @INPUT : ptr : n_items @OUTPUT : @RETURNS : @DESCRIPTION: Macro to change the number of items that ptr points to, assigning : ptr. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define REALLOC( ptr, n_items ) \ realloc_memory( (void **) &(ptr), (size_t) (n_items), \ sizeof(*(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC_VAR_SIZED_STRUCT @INPUT : element_type : n_elements @OUTPUT : : ptr @RETURNS : @DESCRIPTION: Macro to allocate a structure with a variable size, assigning : ptr. : To use this, the variable length array must be the last element : of the structure. : : Use: : typedef struct : { : int n_items; : double variable_length_list[1]; : } var_struct; : : var_struct *s_ptr; : : ALLOC_VAR_SIZED_STRUCT( s_ptr, double, 15 ); : : s->n_items = 15; : s->variable_length_list[0] = 1.0; : s->variable_length_list[1] = -2.0; : ... : ... : s->variable_length_list[13] = 1456.0; : s->variable_length_list[14] = 1234.0; @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC_VAR_SIZED_STRUCT( ptr, element_type, n_elements ) \ ASSIGN_PTR(ptr) = alloc_memory_in_bytes( \ (size_t) (sizeof(*(ptr))+((size_t)(n_elements)-1) * sizeof(element_type)) \ _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC2D @INPUT : n1 : n2 @OUTPUT : : ptr @RETURNS : @DESCRIPTION: Macro to allocate an n1 by n2 array, assigning : ptr. @METHOD : Allocates a single chunk size n1 by n2, and a list of size n1 : pointers, which are each assigned to point into the single : chunk. Therefore, only 2 malloc's are required. @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC2D( ptr, n1, n2 ) \ ASSIGN_PTR(ptr) = alloc_memory_2d( (size_t) (n1), (size_t) (n2), \ sizeof(**(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : FREE2D @INPUT : ptr @OUTPUT : @RETURNS : @DESCRIPTION: Macro to free the 2 dimensional array. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define FREE2D( ptr ) \ free_memory_2d( (void ***) &(ptr) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC3D @INPUT : n1 : n2 : n3 @OUTPUT : : ptr @RETURNS : @DESCRIPTION: Macro to allocate an n1 by n2 by n3 array, assigning : ptr. @METHOD : Similar to ALLOC2D, this requires only 3 mallocs. @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC3D( ptr, n1, n2, n3 ) \ ASSIGN_PTR(ptr) = alloc_memory_3d( (size_t) (n1), (size_t) (n2), \ (size_t) (n3), sizeof(***(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : FREE3D @INPUT : ptr @OUTPUT : @RETURNS : @DESCRIPTION: Frees a 3 dimensional array. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define FREE3D( ptr ) \ free_memory_3d( (void ****) &(ptr) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC4D @INPUT : n1 : n2 : n3 : n4 @OUTPUT : : ptr @RETURNS : @DESCRIPTION: Macro to allocate an n1 by n2 by n3 by n4 array, assigning : ptr. @METHOD : Similar to ALLOC2D, this requires only 4 mallocs. @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC4D( ptr, n1, n2, n3, n4 ) \ ASSIGN_PTR(ptr) = alloc_memory_4d( (size_t) (n1), (size_t) (n2), \ (size_t) (n3), (size_t) (n4), \ sizeof(****(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : FREE4D @INPUT : ptr @OUTPUT : @RETURNS : @DESCRIPTION: Frees a 4 dimensional array. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define FREE4D( ptr ) \ free_memory_4d( (void *****) &(ptr) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : ALLOC5D @INPUT : n1 : n2 : n3 : n4 : n5 @OUTPUT : : ptr @RETURNS : @DESCRIPTION: Macro to allocate an n1 by n2 by n3 by n4 by n5 array, assigning : ptr. @METHOD : Similar to ALLOC2D, this requires only 5 mallocs. @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define ALLOC5D( ptr, n1, n2, n3, n4, n5 ) \ ASSIGN_PTR(ptr) = alloc_memory_5d( (size_t) (n1), (size_t) (n2), \ (size_t) (n3), (size_t) (n4), (size_t) (n5), \ sizeof(*****(ptr)) _ALLOC_SOURCE_LINE ) /* ----------------------------- MNI Header ----------------------------------- @NAME : FREE5D @INPUT : ptr @OUTPUT : @RETURNS : @DESCRIPTION: Frees a 5 dimensional array. @METHOD : @GLOBALS : @CALLS : @CREATED : David MacDonald @MODIFIED : ---------------------------------------------------------------------------- */ #define FREE5D( ptr ) \ free_memory_5d( (void ******) &(ptr) _ALLOC_SOURCE_LINE ) #endif /* !VIO_PREFIX_NAMES */ #endif