/* Copyright (C) 1994-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see . */ #if !defined (octave_floatGEPBAL_h) #define octave_floatGEPBAL_h 1 #include #include #include "fMatrix.h" class OCTAVE_API FloatGEPBALANCE { public: FloatGEPBALANCE (void) : balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 () { } FloatGEPBALANCE (const FloatMatrix& a, const FloatMatrix& b, const std::string& balance_job) : balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 () { init (a, b, balance_job); } FloatGEPBALANCE (const FloatGEPBALANCE& a) : balanced_mat (a.balanced_mat), balanced_mat2 (a.balanced_mat2), balancing_mat (a.balancing_mat), balancing_mat2 (a.balancing_mat2) { } FloatGEPBALANCE& operator = (const FloatGEPBALANCE& a) { if (this != &a) { balanced_mat = a.balanced_mat; balanced_mat2 = a.balanced_mat2; balancing_mat = a.balancing_mat; balancing_mat2 = a.balancing_mat2; } return *this; } ~FloatGEPBALANCE (void) { } FloatMatrix balanced_matrix (void) const { return balanced_mat; } FloatMatrix balanced_matrix2 (void) const { return balanced_mat2; } FloatMatrix balancing_matrix (void) const { return balancing_mat; } FloatMatrix balancing_matrix2 (void) const { return balancing_mat2; } friend std::ostream& operator << (std::ostream& os, const FloatGEPBALANCE& a); private: FloatMatrix balanced_mat; FloatMatrix balanced_mat2; FloatMatrix balancing_mat; FloatMatrix balancing_mat2; octave_idx_type init (const FloatMatrix& a, const FloatMatrix& b, const std::string& balance_job); }; #endif