/*
Copyright (C) 1994-2015 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
.
*/
#if !defined (octave_floatGEPBAL_h)
#define octave_floatGEPBAL_h 1
#include
#include
#include "fMatrix.h"
class
OCTAVE_API
FloatGEPBALANCE
{
public:
FloatGEPBALANCE (void)
: balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 ()
{ }
FloatGEPBALANCE (const FloatMatrix& a, const FloatMatrix& b,
const std::string& balance_job)
: balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 ()
{
init (a, b, balance_job);
}
FloatGEPBALANCE (const FloatGEPBALANCE& a)
: balanced_mat (a.balanced_mat), balanced_mat2 (a.balanced_mat2),
balancing_mat (a.balancing_mat), balancing_mat2 (a.balancing_mat2) { }
FloatGEPBALANCE& operator = (const FloatGEPBALANCE& a)
{
if (this != &a)
{
balanced_mat = a.balanced_mat;
balanced_mat2 = a.balanced_mat2;
balancing_mat = a.balancing_mat;
balancing_mat2 = a.balancing_mat2;
}
return *this;
}
~FloatGEPBALANCE (void) { }
FloatMatrix balanced_matrix (void) const { return balanced_mat; }
FloatMatrix balanced_matrix2 (void) const { return balanced_mat2; }
FloatMatrix balancing_matrix (void) const { return balancing_mat; }
FloatMatrix balancing_matrix2 (void) const { return balancing_mat2; }
friend std::ostream& operator << (std::ostream& os, const FloatGEPBALANCE& a);
private:
FloatMatrix balanced_mat;
FloatMatrix balanced_mat2;
FloatMatrix balancing_mat;
FloatMatrix balancing_mat2;
octave_idx_type init (const FloatMatrix& a, const FloatMatrix& b,
const std::string& balance_job);
};
#endif