/*
Copyright (C) 1995-2015 John W. Eaton
Copyright (C) 2009 VZLU Prague, a.s.
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
.
*/
#if !defined (octave_oct_cmplx_h)
#define octave_oct_cmplx_h 1
#include
typedef std::complex Complex;
typedef std::complex FloatComplex;
// For complex-complex and complex-real comparisons, we use the following
// ordering: compare absolute values first; if they match, compare phase angles.
// This is partially inconsistent with M*b, which compares complex numbers only
// by their real parts; OTOH, it uses the same definition for max/min and sort.
// The abs/arg comparison is definitely more useful (the other one is emulated
// rather trivially), so let's be consistent and use that all over.
// The standard C library function arg() returns [-pi,pi], which creates a
// non-unique representation for numbers along the negative real axis branch
// cut. Change this to principal value (-pi,pi] by mapping -pi to pi.
#define DEF_COMPLEXR_COMP(OP, OPS) \
template \
inline bool operator OP (const std::complex& a, const std::complex& b) \
{ \
FLOAT_TRUNCATE const T ax = std::abs (a); \
FLOAT_TRUNCATE const T bx = std::abs (b); \
if (ax == bx) \
{ \
FLOAT_TRUNCATE const T ay = std::arg (a); \
FLOAT_TRUNCATE const T by = std::arg (b); \
if (ay == static_cast (-M_PI)) \
{ \
if (by != static_cast (-M_PI)) \
return static_cast (M_PI) OP by; \
} \
else if (by == static_cast (-M_PI)) \
{ \
return ay OP static_cast (M_PI); \
} \
return ay OP by; \
} \
else \
return ax OPS bx; \
} \
template \
inline bool operator OP (const std::complex& a, T b) \
{ \
FLOAT_TRUNCATE const T ax = std::abs (a); \
FLOAT_TRUNCATE const T bx = std::abs (b); \
if (ax == bx) \
{ \
FLOAT_TRUNCATE const T ay = std::arg (a); \
if (ay == static_cast (-M_PI)) \
return static_cast (M_PI) OP 0; \
return ay OP 0; \
} \
else \
return ax OPS bx; \
} \
template \
inline bool operator OP (T a, const std::complex& b) \
{ \
FLOAT_TRUNCATE const T ax = std::abs (a); \
FLOAT_TRUNCATE const T bx = std::abs (b); \
if (ax == bx) \
{ \
FLOAT_TRUNCATE const T by = std::arg (b); \
if (by == static_cast (-M_PI)) \
return 0 OP static_cast (M_PI); \
return 0 OP by; \
} \
else \
return ax OPS bx; \
}
DEF_COMPLEXR_COMP (>, >)
DEF_COMPLEXR_COMP (<, <)
DEF_COMPLEXR_COMP (<=, <)
DEF_COMPLEXR_COMP (>=, >)
#endif