/* Copyright (C) 1995-2015 John W. Eaton Copyright (C) 2009 VZLU Prague, a.s. This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see . */ #if !defined (octave_oct_cmplx_h) #define octave_oct_cmplx_h 1 #include typedef std::complex Complex; typedef std::complex FloatComplex; // For complex-complex and complex-real comparisons, we use the following // ordering: compare absolute values first; if they match, compare phase angles. // This is partially inconsistent with M*b, which compares complex numbers only // by their real parts; OTOH, it uses the same definition for max/min and sort. // The abs/arg comparison is definitely more useful (the other one is emulated // rather trivially), so let's be consistent and use that all over. // The standard C library function arg() returns [-pi,pi], which creates a // non-unique representation for numbers along the negative real axis branch // cut. Change this to principal value (-pi,pi] by mapping -pi to pi. #define DEF_COMPLEXR_COMP(OP, OPS) \ template \ inline bool operator OP (const std::complex& a, const std::complex& b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a); \ FLOAT_TRUNCATE const T bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T ay = std::arg (a); \ FLOAT_TRUNCATE const T by = std::arg (b); \ if (ay == static_cast (-M_PI)) \ { \ if (by != static_cast (-M_PI)) \ return static_cast (M_PI) OP by; \ } \ else if (by == static_cast (-M_PI)) \ { \ return ay OP static_cast (M_PI); \ } \ return ay OP by; \ } \ else \ return ax OPS bx; \ } \ template \ inline bool operator OP (const std::complex& a, T b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a); \ FLOAT_TRUNCATE const T bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T ay = std::arg (a); \ if (ay == static_cast (-M_PI)) \ return static_cast (M_PI) OP 0; \ return ay OP 0; \ } \ else \ return ax OPS bx; \ } \ template \ inline bool operator OP (T a, const std::complex& b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a); \ FLOAT_TRUNCATE const T bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T by = std::arg (b); \ if (by == static_cast (-M_PI)) \ return 0 OP static_cast (M_PI); \ return 0 OP by; \ } \ else \ return ax OPS bx; \ } DEF_COMPLEXR_COMP (>, >) DEF_COMPLEXR_COMP (<, <) DEF_COMPLEXR_COMP (<=, <) DEF_COMPLEXR_COMP (>=, >) #endif