/* Copyright (C) 2003-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see . */ #if !defined (octave_oct_rand_h) #define octave_oct_rand_h 1 #include #include #include "dColVector.h" #include "dNDArray.h" #include "fNDArray.h" #include "lo-ieee.h" class OCTAVE_API octave_rand { protected: octave_rand (void); public: ~octave_rand (void) { } static bool instance_ok (void); // Return the current seed. static double seed (void) { return instance_ok () ? instance->do_seed () : octave_NaN; } // Set the seed. static void seed (double s) { if (instance_ok ()) instance->do_seed (s); } // Reset the seed. static void reset (void) { if (instance_ok ()) instance->do_reset (); } // Return the current state. static ColumnVector state (const std::string& d = std::string ()) { return instance_ok () ? instance->do_state (d) : ColumnVector (); } // Set the current state/ static void state (const ColumnVector &s, const std::string& d = std::string ()) { if (instance_ok ()) instance->do_state (s, d); } // Reset the current state/ static void reset (const std::string& d) { if (instance_ok ()) instance->do_reset (d); } // Return the current distribution. static std::string distribution (void) { return instance_ok () ? instance->do_distribution () : std::string (); } // Set the current distribution. May be either "uniform" (the // default), "normal", "exponential", "poisson", or "gamma". static void distribution (const std::string& d) { if (instance_ok ()) instance->do_distribution (d); } static void uniform_distribution (void) { if (instance_ok ()) instance->do_uniform_distribution (); } static void normal_distribution (void) { if (instance_ok ()) instance->do_normal_distribution (); } static void exponential_distribution (void) { if (instance_ok ()) instance->do_exponential_distribution (); } static void poisson_distribution (void) { if (instance_ok ()) instance->do_poisson_distribution (); } static void gamma_distribution (void) { if (instance_ok ()) instance->do_gamma_distribution (); } // Return the next number from the sequence. static double scalar (double a = 1.0) { return instance_ok () ? instance->do_scalar (a) : octave_NaN; } // Return the next number from the sequence. static float float_scalar (float a = 1.0) { return instance_ok () ? instance->do_float_scalar (a) : octave_Float_NaN; } // Return an array of numbers from the sequence. static Array vector (octave_idx_type n, double a = 1.0) { return instance_ok () ? instance->do_vector (n, a) : Array (); } // Return an array of numbers from the sequence. static Array float_vector (octave_idx_type n, float a = 1.0) { return instance_ok () ? instance->do_float_vector (n, a) : Array (); } // Return an N-dimensional array of numbers from the sequence, // filled in column major order. static NDArray nd_array (const dim_vector& dims, double a = 1.0) { return instance_ok () ? instance->do_nd_array (dims, a) : NDArray (); } // Return an N-dimensional array of numbers from the sequence, // filled in column major order. static FloatNDArray float_nd_array (const dim_vector& dims, float a = 1.0) { return instance_ok () ? instance->do_float_nd_array (dims, a) : FloatNDArray (); } private: static octave_rand *instance; static void cleanup_instance (void) { delete instance; instance = 0; } enum { unknown_dist, uniform_dist, normal_dist, expon_dist, poisson_dist, gamma_dist }; // Current distribution of random numbers. int current_distribution; // If TRUE, use old RANLIB generators. Otherwise, use Mersenne // Twister generator. bool use_old_generators; // Saved MT states. std::map rand_states; // Return the current seed. double do_seed (void); // Set the seed. void do_seed (double s); // Reset the seed. void do_reset (); // Return the current state. ColumnVector do_state (const std::string& d); // Set the current state/ void do_state (const ColumnVector &s, const std::string& d); // Reset the current state/ void do_reset (const std::string& d); // Return the current distribution. std::string do_distribution (void); // Set the current distribution. May be either "uniform" (the // default), "normal", "exponential", "poisson", or "gamma". void do_distribution (const std::string& d); void do_uniform_distribution (void); void do_normal_distribution (void); void do_exponential_distribution (void); void do_poisson_distribution (void); void do_gamma_distribution (void); // Return the next number from the sequence. double do_scalar (double a = 1.); // Return the next number from the sequence. float do_float_scalar (float a = 1.); // Return an array of numbers from the sequence. Array do_vector (octave_idx_type n, double a = 1.); // Return an array of numbers from the sequence. Array do_float_vector (octave_idx_type n, float a = 1.); // Return an N-dimensional array of numbers from the sequence, // filled in column major order. NDArray do_nd_array (const dim_vector& dims, double a = 1.); // Return an N-dimensional array of numbers from the sequence, // filled in column major order. FloatNDArray do_float_nd_array (const dim_vector& dims, float a = 1.); // Some helper functions. void initialize_ranlib_generators (void); void initialize_mersenne_twister (void); ColumnVector get_internal_state (void); void save_state (void); int get_dist_id (const std::string& d); void set_internal_state (const ColumnVector& s); void switch_to_generator (int dist); void fill (octave_idx_type len, double *v, double a); void fill (octave_idx_type len, float *v, float a); }; #endif