/****************************************************************************
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
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** This file is part of the Qt3D module of the Qt Toolkit.
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
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** included in the packaging of this file. Please review the following
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****************************************************************************/

#ifndef QT3DRENDER_QTEXTURE_H
#define QT3DRENDER_QTEXTURE_H

#include <Qt3DRender/qtextureimagedata.h>
#include <Qt3DRender/qtexturewrapmode.h>
#include <Qt3DRender/qtextureimage.h>
#include <Qt3DRender/qabstracttexture.h>

QT_BEGIN_NAMESPACE

#if 0
// Create a forwarding header
#pragma qt_class(QTexture)
#pragma qt_sync_stop_processing
#endif

namespace Qt3DRender {

class Q_3DRENDERSHARED_EXPORT QTexture1D : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture1D(Qt3DCore::QNode *parent = nullptr);
    ~QTexture1D();
};

class Q_3DRENDERSHARED_EXPORT QTexture1DArray : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture1DArray(Qt3DCore::QNode *parent = nullptr);
    ~QTexture1DArray();
};

class Q_3DRENDERSHARED_EXPORT QTexture2D : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture2D(Qt3DCore::QNode *parent = nullptr);
    ~QTexture2D();
};

class Q_3DRENDERSHARED_EXPORT QTexture2DArray : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture2DArray(Qt3DCore::QNode *parent = nullptr);
    ~QTexture2DArray();
};

class Q_3DRENDERSHARED_EXPORT QTexture3D : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture3D(Qt3DCore::QNode *parent = nullptr);
    ~QTexture3D();
};

class Q_3DRENDERSHARED_EXPORT QTextureCubeMap : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTextureCubeMap(Qt3DCore::QNode *parent = nullptr);
    ~QTextureCubeMap();
};

class Q_3DRENDERSHARED_EXPORT QTextureCubeMapArray : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTextureCubeMapArray(Qt3DCore::QNode *parent = nullptr);
    ~QTextureCubeMapArray();
};

class Q_3DRENDERSHARED_EXPORT QTexture2DMultisample : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture2DMultisample(Qt3DCore::QNode *parent = nullptr);
    ~QTexture2DMultisample();
};

class Q_3DRENDERSHARED_EXPORT QTexture2DMultisampleArray : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTexture2DMultisampleArray(Qt3DCore::QNode *parent = nullptr);
    ~QTexture2DMultisampleArray();
};

class Q_3DRENDERSHARED_EXPORT QTextureRectangle : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTextureRectangle(Qt3DCore::QNode *parent = nullptr);
    ~QTextureRectangle();
};

class Q_3DRENDERSHARED_EXPORT QTextureBuffer : public QAbstractTexture
{
    Q_OBJECT
public:
    explicit QTextureBuffer(Qt3DCore::QNode *parent = nullptr);
    ~QTextureBuffer();
};

class QTextureLoaderPrivate;

class Q_3DRENDERSHARED_EXPORT QTextureLoader : public QAbstractTexture
{
    Q_OBJECT
    Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
    Q_PROPERTY(bool mirrored READ isMirrored WRITE setMirrored NOTIFY mirroredChanged)
public:
    explicit QTextureLoader(Qt3DCore::QNode *parent = nullptr);
    ~QTextureLoader();

    QUrl source() const;
    bool isMirrored() const;

public Q_SLOTS:
    void setSource(const QUrl &source);
    void setMirrored(bool mirrored);

Q_SIGNALS:
    void sourceChanged(const QUrl &source);
    void mirroredChanged(bool mirrored);

private:
    Q_DECLARE_PRIVATE(QTextureLoader)
};

class Q_3DRENDERSHARED_EXPORT QSharedGLTexture : public QAbstractTexture
{
    Q_OBJECT
    Q_PROPERTY(int textureId READ textureId WRITE setTextureId NOTIFY textureIdChanged)
public:
    explicit QSharedGLTexture(Qt3DCore::QNode *parent = nullptr);
    ~QSharedGLTexture();

    int textureId() const;

public Q_SLOTS:
    void setTextureId(int id);

Q_SIGNALS:
    void textureIdChanged(int textureId);
};

} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_QTEXTURE_H