// qopenglvertexarrayobject.sip generated by MetaSIP // // This file is part of the QtGui Python extension module. // // Copyright (c) 2017 Riverbank Computing Limited // // This file is part of PyQt5. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. %If (Qt_5_1_0 -) %If (PyQt_OpenGL) class QOpenGLVertexArrayObject : QObject { %TypeHeaderCode #include %End public: explicit QOpenGLVertexArrayObject(QObject *parent /TransferThis/ = 0); virtual ~QOpenGLVertexArrayObject(); bool create(); void destroy(); bool isCreated() const; GLuint objectId() const; void bind(); void release(); class Binder { %TypeHeaderCode #include %End public: Binder(QOpenGLVertexArrayObject *v); ~Binder(); void release(); void rebind(); SIP_PYOBJECT __enter__(); %MethodCode // Just return a reference to self. sipRes = sipSelf; Py_INCREF(sipRes); %End void __exit__(SIP_PYOBJECT type, SIP_PYOBJECT value, SIP_PYOBJECT traceback); %MethodCode sipCpp->release(); %End private: Binder(const QOpenGLVertexArrayObject::Binder &); }; private: QOpenGLVertexArrayObject(const QOpenGLVertexArrayObject &); }; %End %End